Nerfing the vex spawn rates during raids?
Hello! I'd like to start by saying Village and Pillage was a fantastic update, one of the best ones. But the spawn rates for vexes are incredibly high to the point where it becomes annoying and unenjoyable while fighting the raids. I suggest either making it so evokers during raids can only summon three vexes at a time, or make them not be able to use magical abilities if the player is a distance away (maybe 20-30 blocks or something).
Thanks for reading and I hope Mojang considers this change. Thank you for the amazing updates. Excited for Minecraft Dungeons
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