For the Evoker in Minecraft Dungeons, if feel like they should be given more abilities to make it more challenging for the adventurer. Here are a couple suggestions that I came up with:
Elemental Evocation Fangs: The regular Evocation Fangs are great but I feel like there’s more to them. The Elemental Evocation Fangs are on a new level of magic and they’re consist based on some of the main elements in Minecraft and the regular Evocation Fangs. Some of the new fang spells even have more than one use.
Fire Evocation Fangs:
Attack 1 - A straight line of fangs that will snap shut and will set the target on fire if in contact.
Attack 2 - A straight line of fangs opening their mouths and breathing fire.
Attack 3 - 2 circles of fangs opening up their mouths and breathing fire which creates a wall of fire.
Water Evocation Fangs:
Attack 1 - The fangs will start to spin in place creating a miniature whirlpool that will suck in and prevent the target from moving.
Ender Evocation Fangs:
Attack 1 - A straight line of fangs that will snap shut and will teleport the target away from the user.
Attack 2 - 2 circles of fangs opening their mouths and will teleport anything away from the user that touches them.
Attack 3 - Purple shadows slowly forming a portal and a fang will pop out ready to snap the target.
New Enhancing Spell: The new Enhancing Spell will increase the Evokers powers up to another level. How the player will know if the Evoker used this spell is when the Evoker is glowing because when using the spell it makes the user glow.
Of course I can come up with more spells for the Evoker and I will, I just need a little bit more research. Let me know what you think of this idea and if you like please give it a vote. Thank you.
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