Now obviously Minecraft Dungeons has a more deadly approach when it comes to mobs, weapons, and armor so all of those things would need to be completely changed in Minecraft. Either that or there could be a balanced Minecraft Dungeons version of combat and how you take damage. Don’t know how that would go though lol. Now there are plenty more noticeable things from the dungeon crawler game that can’t be simply added into Minecraft because of the story, so I’ll mention some of the things that can’t be added:
- Mobs like the Arch Illager and the Redstone Monstrosity can’t be added. However, mobs like the Nameless One can be added because that’s a creature that spawned naturally in a desert temple. Same can be said with Geomancers and Enchanters.
- Structures that were Illager crafted like the Fiery Forge and the Obsidian Pinnacle shouldn’t spawn in the Minecraft world but dungeons should be able to spawn without doubt, including the little Key Golem.
- Specific locations can be added into biomes like Cacti Canyon and Creeper Woods. For Creeper Woods however should have a creeper spawn rate that is considered balanced. Or maybe when something special happens like a full moon, more creepers spawn more.
- Certain enchantments could be found in the dungeons, which would be a good balance for very powerful enchantments. The power, increased attack speed, and damage reduction that they would deal would have to be reduced on some of them too like Committed, Accelerate, and Deflect.
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