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387

Give Minecraft Java Edition multi core support

27 Comments

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  • 21
    LPWRobert commented
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    Man, I can't express how much I'm craving for this to be implemented. Just think about it, PCs from ~10 years could actually run Minecraft!

     

     

     

  • 10
    Ethan Wilson commented
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    I am aware that multi-threading is not an easy thing to achieve with anything, let along a game that has thousands of things happening with it at once, but if it can be done with Windows, why not Minecraft? ;2)

  • 24
    FatalAcacia commented
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    I am going to make a detailed post and yell at Mojang to garner more support for this! I have an 8 CORE PROCESSOR and Minecraft is running at a measly 60-80 FPS. WHY?! I don't have shaders, mods, texture packs or any add-ons that could possibly cause lag, and those frames are unacceptable.  I give you full support. (BTW, My specs are radeon rx 590, Ryzen 7 2700X @ 4.2Ghz, 16 GB RAM, and 550W PSU for adequate power delivery.)

  • 14
    kemot104591 commented
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    I want it too. One of my 16 threads is nearly on 100% utilization, but the rest only about 15%.

  • 18
    CraftOnABox commented
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    My 16 Core CPU is rocking this game at like 67% and the rest are all at like 5%.

    If they allowed for mulitcore support we could have render distance to 64 or 48 or so!

    They should also talk to the devs of:

    Fast Craft

    Optifine

    Cubic Chunks

    And incorporate these all into 1 Performance update.

  • 7
    RizeCookey commented
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    This would be especially helpful on AMD's Ryzen CPUs as Minecraft performance there is lackluster to say the least, to be honest. While an Intel Core i5 can run Minecraft Singleplayer with 32 chunks at 100 - 200 fps (vanilla), my Ryzen 7 2700x has frames drop below 30fps at that render distance. Ryzens are alot better on multithreaded operations than on single-core ones.

     

    It's probably very hard to implement this, though.

  • 8
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    This would be a huge boon to those of us trying to run active multiplayer server.

  • 4
    Marine0186171 commented
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    Needs this. My OCed r5 1600 needs a render distance of only like 20 to have playable 1% low fps. Optifine helps but it needs support natively

  • 5
    Avox7avox7 commented
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    Im an and guy with a 3950x and it runs worse than an i9 9900k cuz that has a higher boostclock than my 3950x that has double the cores and treads compared to the 9900k

  • 6
    PhantomMinty commented
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    With this, people could potentially run Minecraft more than triple the fps

  • 5
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    I get that implementing multicore support would take a while but I would be happy if it was it's own update. I also think just adding 2 core performance wouldn't be much as your average game has support for 6 cores.

  • 8
    jusire2 commented
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    We really need this for servers, because without multicore support it's impossible to play with more than 100-200 people in a world

  • 4
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    This is honestly needed to bring back Minecraft to its full former glory, servers would be able to do things previously unheard of if we were able to utilize full CPU potential on like a 32 or 64 core processer, we could make things that would break the game faster then it would break the CPU's limit, this would be the push Minecraft needs to come back on top as  king.

  • 4
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    Yeah I have a pretty good PC but 1.15 still hits my CPU hard, and the frustrating thing is that Minecraft only uses a small percentage of your CPU. If there was a way to make the game use more CPU, the performance would increase by over 1000%, I'm not joking.

  • 4
    Kiweezi commented
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    I completely agree with this. For me I have noticed how much of a difference mods like Optifine make in terms of performance. I also use PaperMC for my server and it really begs the question for Mojang - why are none of these third party performance improvements in vanilla Minecraft.

    Feature updates are great and everyone looks forward to them, but it's time to stop negleting the optimisation of the game.

    I love the game and that is why I would like it's development to keep up with the modern world.

  • 2
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    I AM WITH YOU YOU Need to go and spam that in alot of minecraft forms

  • 4
    GB DOGE 9000 commented
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    The Modding Community (especially those that are heavy modder's) Would heavily Appreciate this

  • 3
    Majd Roaydi commented
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    This would be a game changer, currently, the only way to support tons of players would be to either create a multi-hub system, or split loads into other servers (machines) or cores. This would help greatly to even out the work across all cores and not just one. It can even help on single-player worlds. This would just be way better and generally more efficient, I can't name you any games using only one core and nobody reconsidering it.

  • 2
    Majd Roaydi commented
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    James Shakespeare (comment link)

    Seen as Optifine were able to pull it off, I wouldn't be surprised if it's possible for them to do it. Maybe it'll be difficult to begin with because they don't have that much experience in multi-core coding

  • 2
    nenel15 commented
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    Minecraft definitely needs this ... people suffer from delays in loading maps, especially when we have several mods installed, including me ... even optifine cannot solve my problems because the multiple rendering option is quite buggy on my pc there is no external gpu, and I think it should be supported in all versions of the game including the old ones like 1.7.10 that I have in my modpack

  • 3
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    I agree multi core support would be amazing on all versions. I think it would be especially great for those of us who do not like the latest updates and prefer to play versions like 1.7.10

  • 3
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    With highest render distance only one core is utilized while other are doing nothing. I have Ryzen 5 2600 and it run worse than my old i5. It's ridiculous that CPU with 12 threads with 3.7 Ghz is performing worse than 4 thread i5 or i3 from 2014

  • 3
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    This is something that should have been in the game years ago. With the amount of content added in recent updates, it is necessary to optimize the game for modern hardware. Server-side, this is extremely important for the longevity of multiplayer. While big servers such as Hypixel and Mineplex are able to spread themselves out over multiple servers, other servers that use only one large map, such as 2b2t, are struggling to keep up even with the best hardware available. CPUs are no longer being built for single-thread performance, they are being built for multi-core performance. Just look at AMD's Ryzen Threadripper 3990. This is an absolute beast of a processor, and with the right software it could provide holy performance. Now, 64 cores is still a lot. But for the sake of large servers, adding multi-core support is a must!

  • 0
    greatgrasso commented
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    ik  this is old thread but y'all are talking about yelling at mojang, chill. its hard to implement multithreading into minecraft. If they find the time and personell to do it im sure they will but dont go yell at them because its not easy

  • 1
    Kermit1152 commented
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    This should have been implemented years ago. Microsoft owns Mojang and therefore there is no good excuse not to add it. Microsoft has far far more than enough resources to get it done regardless of how hard it would be. My CPU has 12 threads and even setting up a private server to play with a few friends has performance issues because I can only use 1 thread. That is ridiculous. Everything that can be multi-threaded should be. That is why multi-core CPUs exist.

  • 1
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    ReWrite the code please

  • 0
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    That would make the optimization thing so much better.