For many map makers feeling to create more of an RPG in Minecraft, there is often not much to go off of, except for complex redstone and commands. I suggest the bone dice, which is made by combining 4 bones in a square fashion, and the result may be 2 dice. When you drop the item, (pressing Q), it would show a random face, 1-6. Each dice would have custom NBT data, telling exactly what face it previously landed on. This, when touching either a weighted pressure plate, or a pressure plate connected to a comparator, would send a signal strength of 1-6. This would be most useful in making randomizers, and RPGs inside of minecraft.
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