A schedule can be seen as a thread, when there's a name, time and command. Each schedule can be bonded in a player as well as the whole world. For example:
- /schedule add custom:my_schedule 10s kill @s
- /schedule set custom:my_schedule 15s
- /schedule putoff custom:my_schedule 12t
- /schedule get custom:my_schedule (returns 312)
- /schedule remove custom:my_schedule
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