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138

Stop disabling achievements when using mods

10 Comments

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  • 5
    Registered User commented
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    The difference is that the Bedrock achievements are not just a world-by-world record, but a point score on Xbox or PS accounts. In current Java edition each world tracks Advancements separately, which should be matched with Bedrock.

  • 6
    Registered User commented
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    I completely agree with you : if someone really wants to unlock all achievements without being fair, then this is not a game anymore for this person and as you said, there are worlds on the internet that you just can import to your game so there is everything to unlock the achievements. Add-ons are a really interesting feature on Bedrock Edition and now you can just play the game the way you like it. So ban achievements because of add-ons is NOT a good thing because you CANNOT enjoy the game fully.

  • 4
    Registered User commented
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    the reason there disabled was because it affects the xbox gamers score. java was just for fun and it doesn't affect anything

    bu a few months ago people started making maps where you can unlock achievements that changes the maps txt from locked to unlock

    but since thats been defeated it's better just to allow mods/addons now with achievements since who knows how many people took this route so we can have other items ingame like more shields and such or weapons..


  • 5
    Registered User commented
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    I read and understood both arguments and agree with both. I personally want achievements to be allowed with behavior packs, only because people have used   MCC Tool Chest PE   to bypass being in creative and re-enabling achievements. Also, like the other person said, using the tool I mentioned above it's possible to make a custom map and have achievements re-enabled. So... it doesn't stop them anyways... I would still play the game fair, but the only difference is that I'd be able to have my own mods that I programmed myself from scratch added into my world(s) without achievements being disabled. Such things I make are new mobs, and maybe new biomes, dimensions, and items etc. So... it would be a dream if you could get rid the feature where it enforces us to have achievements disabled in order to have behavior packs enabled. Or at least add an option to choose from like, >add behavior pack with achievements disabled<  and   >add behavior pack with achievements enabled<  With messages explaining what they do individually. It would be similar to the operator without cheats and operator with cheats enabled concept. Same idea.  Think about this for awhile... Thanks for taking your time to read this, and have a good day/night. 

  • 8
    Registered User commented
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    Maybe take into account what the behavior pack does. I mean there is no reason that 1 player sleep behavior for servers should disable achievements. how does everybody sleeping at one time affect that at all. Or another one is this wolf addon I found that also changes how a wolf behaves. It is still tamed the same as well as the breeding system. It just adds additional wolves to biomes and makes them act differently based on their type. Again, no reason this should affect achievements. I can understand some behavior packs that may change certain core gameplay, but not all of them are linked to an achievement.

  • 3
    Registered User commented
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    All of you share this idea now it should be in 1.17 who thinks this good ???

  • 2
    Registered User commented
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    I want this! I want to be able to use addons like bedrock tweaks and still have achievements. I personally have almost all of the achievements but I still feel like this should be changed.

  • 0
    Registered User commented
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    I agree even though bedrock is confirmed to be the difficult version doesn't mean they should always give us the lower hand and people don't realize... java edition players also have xbox accounts that effect their scores as well, its not just bedrock players who get scores. But giving java all the cool stuff and the upper hand is EXTREMELY unfair. They should really just remove bedrock off the site since when you buy java you get free bedrock. It doesnt even say it on the site which is like an absolute scam. They should just have people buy java so they then get free bedrock. So that way everything is fair with achievements and more since more people have switched to java due to how popular it is among minecraft youtubers. Its just better to only list java and mention that you get free bedrock since they want stuff to be fair for both ends. With achievements though, giving bedrock a lower hand due to being the confirmed hardcore type of edition is just extremely unfair and unjust in everyway possible.

  • 0
    Registered User commented
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    I agree with the original post. Id also like to point out that on xbox, even the worlds available on the marketplace disable achievements.
    Worlds that have awesome Castles, Villages, Cities, ect and nothing to do with behavior packs, are all achievement disbabled. Maps that are Realms Plus, and maps are achievement disabled. Like at least let SOME of the maps that won't break the system be achievement accessible. Otherwise whats the point on playing these awesome creator maps. The only "pre made" maps that you can buy from the market that aren't achievement disabled are the Minecraft Mash Up packs, and those aren't very diverse or largely built maps.
    Relatively speaking consoles are a poor man's PC, and making the versions so different takes the fun out of it from console players. I'm sure there is a way to allow achievements for legit players without "breaking" the system.

  • 1
    Registered User commented
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    I completely agree with this. This is old and I see it will probably never get attention for them to address but 1 player sleep shouldnt disable achievements, nor should better crafting mod. If something completely broke the game and came with a easy button I get it, but most do not break the game. Even if Mojang added a few sliders to change gameplay slightly but keep achievements on would make a huge difference. 1 player sleep is my biggest focus here in survival, or even a chunk loader. I recommend a slider because hardcore obviously would have 1 player sleep off. I completely agree with a statement made in here stating "add an option to choose from like, >add behavior pack with achievements disabled<  and   >add behavior pack with achievements enabled<  With messages explaining what they do individually." This is a good solution.