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Please read the pinned post on creating biomes and dimensions. Please put items for the new Mountains and Nether Updates in their proper categories. Remember portals are structures, that includes Nether portals.

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Mushroom Biome Overhaul

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    LikaLarukuToo commented
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    I'd love a village where everyone lives in giant mushroom houses (like Smurfs) & are surrounded with even more types of giant mushroom trees (like Morrowind), & a type of dense mushroom forest & glowing mushrooms, which people have been requesting for years. (You could put them in flower pots & use them as lamps). & there can be underground truffles that you can only find with trained dogs or by watching pigs dig for food. (Truffles can be the island currency).

     

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    I saw this and would sorta add onto it:

    The mushroom Fields Biome is incredibly rare, I don't think I have personally ever seen one without a seed myself, and for how rare it is, although cool, is incredibly underwhelming. The only reason I'm here now is because a recent Twitter post about Minecraft Earth with a new Mushroom mon reignited my hope for an improved Biome.

    Some things I would recommend doing is improving the general size of the biome and please, add the cluckshroom to standard Minecraft, as a bird lover this little chicken is my dream come true for a mob, keep the Biome's rarity, but give us at least a little bit more of a reason to visit this Island other than infinite supply of Mushroom stew

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    Ianthedawg commented
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    I agree with xXFantasymistXx, because finding a 'shroom biome is pretty tough, but once you find it, you just say, "Well. Soup for life. Yay," harvest some stuff and kinda get going. So I think that the mushroom plains could get and update. I'm thinkin', a whole intricate underground with cave entrances around the biome. Then, they all empty into a cave just above bedrock, me thinks, y-6, with a ceiling 10-15 blocks high full of glow mushrooms called lightning mushrooms, and maybe add some sort of zombie or skeleton variant that could glow in the dark. The ground could be covered with hardened mycelium that could be harvested only with iron or diamond shovel.

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    Tallmidge commented
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    I agree! I mainly posted this for a little cosmetic update of the mushroom biome, but I also think that it could use a lot more actual content, instead of a one-stop shop for unlimited mushroom stew. For a biome of such rarity, content like cluckshrooms, glowing mushrooms, and an inctricate underground cave system would all be great! I love all of your ideas!

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    MarbleBarble commented
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    100% agree. It seems odd that the mushroom island, one of the most conceptually creative biomes, is also one of the more creatively devoid ones. It’s so rare, and it’s not even very useful resource-wise. Along with other types of fungus and mushrooms, more fungus-ridden mobs would be nice too, like MCE’s cluckshroom.