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How can we improve the existing moving creatures of Minecraft? Show us your coolest fantasy creatures. We are very interested in ideas that are unique and not just lists of mobs - spamming lists of animal names is spam and violates our posting guidelines. Be sure to check the Previously Considered Suggestion page (no sharks, MINECON Vote rejected monsters) before you post!

5927

Heather Shadelight's Expert Mode [mobs, difficulty, AI]

under review

251 Comments

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  • 3
    fastminer commented
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    This is a really well-composed idea that makes sense. It doesn't change anything about the game if it's just included as an extra game mode that makes the game harder and more skill-based. This provides a whole new challenge to the game (introduces new ways to play through different types of speedruns, challenges, etc.) and makes the game more fun for players who become bored with being untouchable gods after putting in the first 10 hours in. Would love to see this in the game (not that I would play it much) and am glad this is under review!

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    Love the idea, but about adding a different new mob to make resource gathering even harder? Like if we added new trees, the only way to harvest them would be to defeat the guardian mob of that tree?

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    I love this one, I have been looking for challenges in Minecraft. The mobs does need some AI tweaks about how they would behave at certain scenarios. Pretty much what I wanted to have. I guess I can only admire this post, because there is not much to say except I love it.

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    Joshua Solis commented
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    Amazing idea, I love it and it really would make the game more difficult and make the mobs more feared, You earned my vote

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    I do think some more challenge would be great for "veteran players" who have been playing minecraft for long enough to easily beat just about everything there already is.

    If this were added, it'd give a sense of accomplishment to even these players who may not find that feeling anymore in minecraft presently, especially if paired with other challenges like hardcore, etc.

    As for those new to the game, it would still be fun to challenge yourself with a tougher world if you find the base game a little boring in terms of combat.

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    LonerCraft commented
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    I feel like this would be an absolutely amazing addition to the game! Many players would certainly appreciate a *truly* more difficult way to play, and this would make mobs far more interesting and threatening than they are right now.

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    RCMASTER166 commented
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    Creo que sería bueno que pusieran nuevos minerales para hacer nuevas cosas por ejemplo espadas mejores, picos, de cobre aparte del de hierro diamante etc., Y algo para hacer viajes más largos en menos tiempo y una nueva dimensión y nuevas estructuras casas abandonadas en la superficie y nuevos árboles con manzanas para agarrar y no que caigan de suerte y esas cosas además de nuevos mobs

  • 0
    FiveSethplays commented
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    To me this is the most genius thing ever and it should be added to the game

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    Please I'd love to make mobs harder. I constantly forget they're in the game because they are just not problems.

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    Werefloof29 commented
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    Some of the AI changes you mentioned could be added to Minecraft regardless of the difficulty, Like the updated pathfinding and tracking, I also really liked the Enderman idea, this would mean that players wouldn't just be able to hide and would actually have to fight, there would be some limitations as to what they could pick up though.

    Overall great ideas that should definitely get added. 

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    In my opinion this is a pretty cool idea and would enhance the overall experience of the game. I also like your specific suggestions. Would definitely play an "Expert Mode" of Minecraft. There's is nothing I can complain about with this idea.

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    ImaginationG commented
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    looks a lot better then hard mode I hope this gets added 

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    2365103982 commented
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    It sounds like I cannot survive in that circumstance just one day.

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    Great idea.  I personally think that every mob should have a unique ability in expert mode.  The bosses should have multiple.

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    The idea is great but if they decide to add it they should add it on bedrock edition too cause this edition lack's on certain things like hardcore mode

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    theawesomeGN commented
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    I think this is a great idea, minecraft is so easy once you have played it enough times it becomes routine to kill mobs, however I think its good these upgrades are in a new mode, letting players get a grip with the game with normal (not too dissimilar to Terraria)

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    theawesomeGN commented
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    I think this is a great idea, minecraft is so easy once you have played it enough times it becomes routine to kill mobs, however I think its good these upgrades are in a new mode, letting players get a grip with the game with normal (not too dissimilar to Terraria)

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    For expert mode, I think the hunger bar saturation to return to the way it was before 1.11, when it depleted faster. I agree with most of your mob related ideas, though I don't agree with all mobs being able to jump over more than one block. Spiders should definitely be able to jump over fences though. Spiders should also climb over walls when chasing a player even when a player has disappeared from their sight. Lastly, with expert mode I'd really recommend both the Wither and Ender Dragon be made even harder, as most players who would want to play this can probably handle them easily enough with their current difficulty, and if other mobs are made tougher the big bosses might as well be too.

  • 0
    MigM12000 commented
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    I think most of these would be good even vanilla dificulties, expecially the path finding, and mobs with these special abilities could randomly spawn 

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    MineWolf12 commented
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    This makes so much sense and really should have been added into the game a long time ago as eventually survival mode gets too easy. sure you can achieve things like this via mods but they are all really janky and an official expert mode would be amazing.

  • 1
    Baneca commented
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    This seems pretty fair for an expert mode. Hard and Hardcore mode mainly focus on the hunger bar. If I may add I think it would be cool to have a mob other than a player to use a shield. I am thinking of the wither skeleton in particular. They already have swords so why not make them tougher by increasing combat use with a shield. This could possibly even be used as a new boss idea.

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    draglorr commented
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    This looks freaking awesome and a lot of fun! I've been playing Minecraft since 2011 so it would be fun to have a cool new challenge!

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    Max B. commented
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    This would be awesome to have. I especially love the ideas of each mob having their own abilities... while some may be a bit grandiose, if it could be done this would absolutely be something I would want in my game.

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    I feel on this expert mode a few more additions could be found enticing players to play it.
    1st: Phantom jockeys. I feel it would have a 0.15© chance spawn to have a creeper riding a phantom. To make them a bit more challenging. When they dive, creepers would ignite and blow wait until near the player before blowing up.
    2nd: Spiders and Cave spiders should have a ghost body, just creepy little glowing floating red eyes until you are attacked.
    For a comedic relief from expert mod, a pig riding a phantom. Piggie wants to fly you know.

    Seriously, updooted mainly because you make this an actual option. Thank you for caring!

  • 0
    TheCJBrine commented
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    I love this, ever since they started dumbing down the difficulty i.e. the Creeper's behavior, I've been wanting them to make mobs have smarter A.I. to improve difficulty and make them feel more alive, like zombies and skeletons climbing ladders, Creepers side-stepping again (though dashing towards you like this is excellent), mobs being alerted by arrows shot near them, wolves and spiders waiting outside your house for a bit if you make them angry before rushing in, etc. All of these ideas would be fantastic additions. I hope they add this mode.

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    GreenTea a commented
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    Suggestion 1:  All good but the sprinting.

    Suggestion 2:  Would be great for all difficulties (without the sprinting)

    Suggestion 3: I agree with only a few. Beasts, Slimes, Spiders, Zombie Pigmen, and Skeletons Sound fun.

    I also disagree with the rest. Zombies, Creepers, Drowned, Endermen, Elder Guardians, Phantoms and Illusioners. 

    I think that Zombies and Drowned grabbing you would just be annoying after a while.

    Creepers jumping is just... It's a Creeper. It's sneaky, you're not supposed to see it coming. it would be cool if it tried to camouflage between green objects. 

    I don't think Endermen breaking blocks would be such a great idea...

    Illusioners sound too overpowered

    Phantoms... It would just be double annoying.

    Elder Guardians sound kinda overpowered too.

     

    I like some of the ideas, but I think that I like them more for all difficulties than "Expert mode". You could try posting each suggestion as a separate idea from each other, modifying it for each difficulty. Remember, It's still Minecraft, let's keep it like that ( ´ ▽ ` )

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    An addition to this to give it that extra push towards expert could be bull ai for cows. Tjis can randomly be determined and they will have horns and will attack the player with charges. Similarly chickens could attack a player if they hurt it, and if you kill too many, they attack out of fear. Horses and donkeys could attack by kicking you away, effectively stopping you from harming them when they push you away.

  • 1
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    I love this and I would like to see this introduced. (I would change the Zombie idea though. Them grabbing you is cool but mouse shake isn't. Just have us attack it until it gives up). Also, Creepers should try to camouflage with the environment, not light up and charge. They are sneaky things. Other than this, I wouldn't have the mobs sprinting, and also, they shouldn't be able to open doors and trapdoors (I'm not even sure they should see through glass. It does make sense, but it compromises several previous builds)

    The other problem here is silverfish. I already hate the guys because of their destruction capabilities. I hate everything that can risk highly damaging my builds, and Silverfish are the worst (which is why I hoped termites wouldn't be announced, but still), even more than Creepers. Please let the silverfish be where I can see them and kill them.

  • 0
    Case115 commented
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    I like this idea but what about wolves and polar bears they attack sometimes 

  • 1
    RegnevaAvR commented
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    I really do agree with adding this into the game, it could be a little resource intensive, but I would like to think that the extra resources utilized to have a more challenging mob ai and a more challenging Minecraft would be very much so worth it.

    I think one of the things Every Minecraft player remembers is their first night in Survival mode being scared to death at the sudden spawning of all these different monsters and having absolutely no idea what to do but run and hide, and god forbid if one of those monsters was a Creeper sneaking up behind them xD. That is one of the best experiences in Minecraft and it is extremely hard to re-create that feeling now, knowing all the tricks and mob intricacies, even going into Hardcore doesn't quite do it.

    Mojang, please make an un-forgiving Expert mode that will scare me to death on my 1st night, and scare me to death on my 1000th night. Make me scared to fight 1 mob let alone a horde of them.