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How can we improve the existing moving creatures of Minecraft? Show us your coolest fantasy creatures. We are very interested in ideas that are unique and not just lists of mobs - spamming lists of animal names is spam and violates our posting guidelines. Be sure to check the Previously Considered Suggestion page (no sharks, MINECON Vote rejected monsters) before you post!

5731

Heather Shadelight's Expert Mode [mobs, difficulty, AI]

under review

248 Comments

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  • 0
    Miguel Rivas commented
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    Siiiiiiiii 😂

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    This is very cool!!

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    Blast Burner commented
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    You sure are getting a lot of yeses Neb. Congrats.

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    All I want!

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    I strongly agree, survival is to easy

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    Pegasus5763 commented
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    Saya tidak sabar menunggu mode ini ini nampak sangat menantang tapi menurut saya mengapa tidak di tambahkan kemampuan spesial yang lain seperti skeleton bisa bertarung jarak dekat ataupun zombi yang menangkap player lama kelamaan player akan terkena efek nausea dan keracunan makanan binatang buas bisa mencium bau player dalam jarak tertentu laba laba bisa menjebak pemain di jaringnya dan elder guardian bisa menembak menembus solid block dengan ketebalan block 2 block dan nether blaze bisa mengejar pemain

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    I will like this update hehe

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    good

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    KhanzBlazt5 commented
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    Please add mode hard core to mcbe

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    Ezra Witoyo commented
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    A mob can figth too? Like panda?

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    Wow is the best i like it

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    Aim love you mojang :)

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    Benaxxxi commented
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    Very nice additions! The endermen teleporting more often is the only thing i do not like that much. One shouldnt forget that endermen already deal a very high amount of damage on hard difficulty and its just really annoying to have them teleport even more often. However i would agree with this addition if fire damage wouldnt trigger teleportation for endermen as it causes them to teleport around until the fire stops often resulting in the enderman dying out of sight making the loot hard to find.

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    Good mojang me like MINECRAFT

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    Dafi Shoot commented
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    great nice perfect

     

  • 0
    abdan syakura commented
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    I love that thank mojang i love minecraft👍😊😄😁

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    abdan syakura commented
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    I love that thank mojang i love minecraft👍😊😄😁

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    xXnugget25Xx commented
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    Yeah, I think Hard mode's too easy.

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    Rumano Andam commented
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    I vote for suggestion 3, XD

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    Mc Rat commented
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    I made its own post for this idea at first, but then I decided to put it here instead, since this seems to have all sorts of mob AI improvement ideas anyway:

    Hostile mobs should be able to hear the player, when they interact with items like doors, levers, buttons, trapdoors, crafting stations etc. and should go investigate the source of the noise. (On all difficulties)

    Maybe even when you destroy or place a block, but maybe only on Hard difficulty.

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    fire cat07 commented
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    i love it

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    张 文昭 commented
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    It’s for fun, not for difficulty.

    But generally, I agree with them.

    Developers could try to stand by the mob in order to think about mob AI.

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    IRDOR13 commented
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    Maybe make regeneration much slower?

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    Mc Rat commented
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    If Mojang ever decides to add an Expert difficulty they definetely should make it so zombies can dig through dirt if it means they can get to you (they wouldn't do it for no reason), and if they have a pickaxe they can even mine through stone

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    John Cena commented
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    This is an insanely good idea, but they could also do :

    - Zombies : There's a ~1% chance that a zombie rides a zombie horse.

    - Illusioners : They can spawn in WoodLand mansions, like evokers or vindicators

    - Giants : At night, Giant Zombies could appear, but these could be pretty rare. They could be x10 stronger than a normal zombie

     

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    Mc Rat commented
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    New Idea for the Expert Difficulty: Torches get extinguished in the rain, if there's no blocks above them. You have to re-lit them with flint and steel.

    I think this would be interesting for early-game survival, since it makes lit-up areas dark again and allows mobs to spawn.

    To avoid this you need to place them in places where they are safe from rainwater and start using new light sources like lanterns.

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    Some of these should be normal mob addons

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    This sounds amazing! I've been getting bored of the usual game and trying to make challenges isn't fun anymore. I really hope this gets into the game because I'm craving a teeth-wrenching challenge!!

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    Loris099 commented
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    Cool, but I think some of these have to be in difficulties. For example I love the idea of the zombie that grab you and you have to move the mouse for free yourself

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    boshygamer32 commented
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    awesome idea! this has my vote! what about a fire breath for blazes that pushes the player back? shields can't block it completly so it will still dealing some damage also guardians needs to be more hostile towards mobs that hits them accidentally just like how skeletons and zombies does also if player can't avoid the continuous beam of the elder guardian it can be blocked with the shield but the shield will break real fast