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A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

33

Ability to Save and Load Data With Scripts

6 Comments

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  • 1
    stifflered commented
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    This is critical to the success of server development teams and projects. I wish this had more votes and got more attention, because it would open a lot of doors for server owners to manage their communities better.

  • 1
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    Wow! This would be built-in modding! Modding will be much less confusing than now with all the different modloaders!

  • 0
    TheWorstPHO commented
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    One more use case:

    - A map mod with an ability to save coordinates as waypoints.

  • 0
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    This is like needed for so many creations that would come of it!

    File cache support is needed 100%

  • 0
    AMWild commented
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    It should be possible to attach any data to any object, be it a block/block entity, a mob, an item, the player, the dimension or the world..  That we can't do so is highly limiting.

  • 0
    Spidiweb7 commented
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    +1 This is Crucial to any form of proper mod beyond just adding blocks and items