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2056

Termites

announced

155 Comments

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  • Official comment
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    As termites were announced separately, we can keep the discussion on termites here, and meerkats there. There's a marked difference between how termites work, and a side comment what meerkats eat.

  • 39
    ThugPug 43 commented
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    To start things off, I do think meercats should play a part in ridding yourself of termites easier, but I do have some of my own ideas on how the termites themselves should work.

    I think termites should be mainly a texture with a structure that occasionally spawns a mob. I imagine having the termites' nest be a mini structure, like the desert wells. In my opinion, the nest should have nest blocks (with an animated texture) and one center that's called the nest core. If the core is intact, the nest will spawn one termite mob every few minutes (if the chunk is loaded). The termite mob will seek out any wood block by wandering randomly unless it's within 15 blocks of a wood block (except crafting tables, those shouldn't count in my opinion). When within 15 blocks of a wood-based block, the termite will head to it. Upon reaching the block the termite will, like a silverfish, hop into the block. That will give the block an infestation value, exactly like cracks in turtle eggs. The higher the value the more termites will be visible on the block. The termite mobs won't actually be crawling and it would be an animated texture (as it looked like in the video). Over time the infestation increases and there's a decent chance it will spread to adjacent wood blocks, much like grass but in all directions. Once it reaches a certain infestation level (I suggest 5) the block will disappear. No termites will reappear (unlike silverfish) as it can logically assumed that the termites spread to the adjacent blocks. If the block is broken before it is completely destroyed, then it will drop termites based on the infestation level (level 1 drops none/1, level 2 drops 2/3, etc.), and those termites will be purely hostile and will not attempt to spread to wood blocks, kind of like the fixation of a wolf after you hit it.

  • 12
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    if they add termites they should make it so theirs a setting like how you can turn on and off fire spreads you can turn termites on and off as well thats my opinion

  • 11
    FLYRIP commented
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    If termites are coming....we need to be able to set them on fire.  I'm not trying to train a meerkat or ostritch to rid myself of a termite infestation.  Fire should be a method of removal.  Fire, and fire type things (lava, Magma Blocks, etc..) should be used as a means of prevention.  Like a magma moat would prevent termites from being able to get to your wooden structures.  Something along those lines.  

     

    I'm not really a big fan of things that can destory what took you hours, days, months to create.  

  • 9
    bIoodyrains commented
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    i hate termites :p

  • 8
    LindolfoDias commented
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    Termites should also infest dirt, coarse dirt and farmland (making it grow crops faster while raining) and destroy leaves and crops. They are not just destructive but natural architects, there could be a structure like a giant mound or an underground maze gallery with organic tunnels, rooms full of termites, with mushroom farms etc.

    And a society divided into castes of Worker, Soldier, Queen, King and Nymphs

    Worker: a neutral termite and the most common, all termites nearby will attack you if you hit one;

    Soldier: aggressive, bigger and tougher than the worker, all termites nearby will attack you if a Soldier hit you;

    Queen and King: boss-like termites, agressive, can fly, only generate in the Queens Cell and spawn soldiers when battling you;

    Nymph: is a Termite Egg dropped for defeating both Queen and King, hatches faster when workers take care of it. When hatched spawns a Nymph that grows up into a new Queen who fight you (some say the offspring is stronger than the parents).

    Termites could drop:

    Clay;

    Termite Meat, it heals 1 point of hunger and 0.8 of saturation.

  • 7
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    Will they eat your hous?

     

  • 7
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    i dont like termites

  • 7
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    How about instead of having another mob that will destroy player creations we don't do that.

    A better option to improve game play would be to add an option in vanila that prevents mobs from destroying stuff. Like the mob griefing command except for non creative mode players.

  • 6
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    Termites would certainly have to affect wood in some way, which could be problem if a Termite Block is placed near a structure.

     

    Perhaps it would be wiser for Termite Blocks not to be capable of being picked up.  The only way to infest a house is to plant a row of trees from the house to the Termites so they slowly infest each tree until they hit the house.

  • 6
    LindolfoDias commented
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    Termites should work like the silverfishes, in wooden blocks instead. Have a similar hitbox and spawn in their own nest structure. But they should reproduce when an infested wooden block is broken, spawning two termites.

  • 6
    Carnotaurus71 commented
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    Its kind of a silly idea that we can't attack it with a sword or anything. Your basically telling us our wooden houses and wooden creations would fall before our eyes and there is nothing we can do about it unless we have a meerkat? Maybe we could attack them but give them slightly more health points than silverfish to keep the concept fun?

  • 5
    승헌 전 commented
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    Adding termites as mob would cause some lag, and spawning lesser termite mobs would not look so nice, I suggest them being somewhat vine/redstone dust like block those stick on walls and floors or tile entities with animated textures, and spreading in shortest distance towards wood plank blocks or vertically placed wood blocks
    Termite mounds being some spawning block that spawns termite nearby, and growing into specific shape if the space is full enough and open
    When breaked they wil drop lots of termite items, maybe used for taming meerkats or riding ostrich?

  • 5
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    if termites are added there should be a way of preventing termites for builders and such.

     

  • 5
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    Oh heck no

  • 5
    paulyapra2 commented
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    I think its a bad idea it might end up annoying like Phantoms. We voted for Phantoms and the community pretty much regret it

  • 5
    Dirtybekfest commented
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    The termites would ruin a lot of people's work and would cause this games popularity to go down because your house is there and then it's not. So if think to stop the termites to go all wood crazy, they should have a gamerule that causes them to not break stuff, the switch should be accessible in game and shouldn't disable acivements. It shouldn't be mob greafing because you still want the game experience,(creppers, wither, enderman, ect breaking stuff) but you don't want non attack able, very small, hard to see bugs assassinating your house without being seen. But that's just my opinion. Sorry for the atocorrect, it changes the word even if it say it's spelled correctly. 

  • 5
    DresdenJClaw commented
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    This is basically saying screw you builders, stay out of deserts, Mesa’s, and Savannah’s. If Mojang wants to make the biomes BETTER then termites would be an ABSOLUTELY HORRIBLE edition to these already rarely lived in biomes. Termites would make everyone less likely to want to build in these biomes. This is a god awful idea, and I am outraged that it is in the announcements.

  • 4
    dinosbreath commented
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    Ok i get them being small but how small are they because i think it would be weird if they're not as big or half the size of an endermite just because it would weird that termites would reflect there real world size when mobs like spiders,sliverfish,and endermites are may times larger than there normal size( consitering most mites like the ones the endermite is basted on are nearly microsocpic) now if the termites are set and you can change the size of them some thing you could do is make other termites like soligers, kings, and queens bigger but that's just my idea. anyway i hope this is helpful. also termites have a king and a queen and if one dies another termite takes it's place. i think that it should be in there to.

  • 4
    Ahmed Khalaf commented
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    اجعلوا النمل الابيض يروض بطريقة ما واجعلوه يقطع الشجر فيسقط الخشب اليك وهذا سيوفر الكثير من العناء

  • 4
    Ahmad Ashraf commented
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    I think is better than creeper

  • 4
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    Out of all the good ideas why this?  Sure it is a interesting concept, but I'd rather have them work on other things.

  • 4
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    So what if a wood based block had contact with termites for a while, then the wood becomes to unstable it breaks when you walk over therefore creating a new block called Rotting Wood.

    I think this is a simple yet effective thing to add and maybe by finding and keeping a termite nest, and the termites keep rebuilding their mound you could collect course dirt or podzol. OR just thinking about i think a termite mound the dirt from it would make a really good fertilizer!

  • 4
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      I believe that this would ruin the feel of the game. As it's bad enough when you lose something to a creeper or an Enderman when he inevitably steels your stuff. This feels like an edition that will turn may users away from Minecraft. Just imagine: having finally finished your colossal Mega-Base, that took, literal weeks to build due to the 10 double chests of wood you needed to fill and empty in its construction; For it to be destroyed simply because some termites showed up and you couldn't find a Meerkat. All in all this has the feel of a punishment to players that build primarily with wood than a useful addition that will contribute to the current game.  

    On another note. If the termites are to be as small and pervasive as is described in the post above, this will cause the entity count in an average players base to skyrocket. The lag will be immense, and it'll definitely piss off a huge portion of Minecrafts' player base.


  • 4
    Val Cow commented
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    I don’t really like the idea of having an infestation in my house. All that work for nothing? If this does eventually become apart of minecraft, then I would hope it would be a rare experience.

  • 4
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    No offense, but this is a terrible idea. Maybe other insects could be good but nothing that can destroy entire structures that are made from such a plentiful resource, especially one of the only available building materials early-game. Maybe this could be a command-enabled mob but they absolutely should not be a default mob. Minecraft is a game based around building things, and there are so many wood-based blocks that it's incredibly difficult to build something without using wood. Having these mobs and them being so hard to get rid of would go completely against the game's original structure and would only be a nuisance. I get the concept of them only existing in a few biomes, but in savannas wood is still pretty common and having these would pose a really big problem. Honestly, I'm very irritated that this is an announced idea, and if added they would probably create huge backlash and anger within the community.

    Edit: There are certain mods such as Orespawn that include termites and most agree that they are a nuisance. This should be a lesson for adding them to vanilla minecraft.

  • 4
    DigitalDrei commented
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    Please let there be a setting which you can turn the termites on and off :( Some players may not like it

  • 4
    Toby Jordan commented
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    Personally hate this idea... I'm never one to bash ideas, and I'm probably going to get roasted for attacking this, and I would love to see termites, but... Man, guys, the animal AI in Minecraft is moronic. Meerkats/Ostriches can't be trusted to kill these things, because animals are notorious for offing themselves... Hardly anyone takes their cats and dogs out on adventures because 99% of the time they end up dead by either suffocation from glitching into walls, hurling themselves into lava, or drowning in a random pool of water because they won't get out of it. Animal AI is so bad it's a meme. They've literally meme'd this, guys.

    Our creations are going to get obliterated by termites because you can't trust the animals in-game to do their jobs without dying in the process... :/

  • 3
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    I don't know about the rest but I think that once there are enough termites gathered together within a number of blocks, the blocks will start releasing termite alates, which will fly in search within a specific range for specific wood blocks, such as wood planks to not decimate entire forests and jungles - to add a touch of realism to them

    Oh and maybe if there's a block of inedible substance ( brick walls?) between two wood blocks the termites will construct termite tunnels, which will slowly spread at night, like real termites also do.

    I also think a that if a termite mound is nearby the logs of  any trees that a player breaks with have a slight chance of naturally spawning a few termites because certain species of termites live in tree bark

    Thanks?

    Thanks. :D

  • 3
    Coral0357 commented
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    I think termites are a great idea! They can lead to all kinds of bugs and insects. Soon we could have ants, butterflies (cocoons on trees, and caterpillars), and ladybugs!