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Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

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Trading Chest - Player to Player Trading

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    Registered User commented
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    quick note.  the outlet chest would need to display:

    Item name, price, quantity remaining.

    All that would be fed from the notification feed.

     

  • 0
    Registered User commented
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    Look at my idea. Seems a lil more straightforward . Altho good ide simply title it vending machine

  • 0
    Registered User commented
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    Why not just make a UI popup button the same when trading with villagers? That would make things much simpler by making a 'Trading' tab in-game, but for players. Walk up to another player and be given the option to trade with what they have inside their inventory at that moment. Sure, it would be cool to have a whole trading interface, but that might drive people away from playing normally (via getting the materials yourself) more often than not if you could trade with every player at one time (finding all that you need with almost no effort).  

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    Registered User commented
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    Didn't realise that this was still alive.  Bikes, I couldn't find a suggestion from you anywhere but yes the vending machine idea is a good illustration (actually yes, very good) but it might also conflict with worlds that want to create shopping centres (or not if they have to be refilled like vending machines).

     

    The trading button idea defeats the purpose behind this, and that is that it allows remote trading for smallish amounts (say 1 stack) while you are busy elsewhere and on pvp worlds it should reduce trading 'ambushes' (or muggings).