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Curing Zombie Pigmen


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    Bilbo Baggins commented

    Perhaps if a zombie pigman were hit by TNT, lightning, or a falling anvil, it would split the pigman into a pig and a zombie.

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    Mc Rat commented

    I think the curing should be pretty complicated if this was added

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    I agree that living pigmen as NPCs would be interesting, but I think we need to avoid making new villages/villager-like mobs such a repetitive, over-implemented feature.  I think there are more creative options for implementing this mob:

    Add Living Pigmen Tribes

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    Rashalgal commented

    Actually I think it'd be wonderful if there were hidden mobs you cannot encounter in the game, but must unlock.

    Living Pigman could be an example of this, you can only find Zombie Pigmen ingame, but you can cure the Zombie Pigmen similar to how you can cure Villager Zombies.


    Living Pigmen would have their own unique mechanics, perhaps they can be friendly guards for villages who will protect the villagers?

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    This is not a good idea because it just seems like something that would fill a gap that either does not need to be filled, or could be better filled by something else.  Living pigmen would be like nether creepers - boring, bland, and uncreative.  Besides, absolutely nothing in the nether should be the least bit friendly.

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    There could be the strat to turn your pet pig into a zombie pigman, then removing the zombie so you just have a pigman that would help you out or just do it's own thing

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    I'd love to see little tribes of pigmen out in the overworld, maybe occasionally going to villages to trade for different resources. I just want the villagers to have some friends, because as of now, most of the other human-like creatures are out to get them. (Zombie pigmen are chill)