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7

fill <from> <to> <block> (<data value>) edge ...

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    Registered User commented
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    I like the idea. I wanted to do something similar and had to resort to filling the plane, then filling all but the outer edge with air. It would save 1 command block in my case and many in the case of 3D structures. You have my vote!

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    Registered User commented
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    That's already what "hollow" does, if I understand you correctly.