Water Physics (Aqueducts)
For a while now, aqueducts have been quite intriguing. I think its astonishing how ancient cultures were able to create this technology and I think Minecraft's mechanics should allow for such a feature. Changing how the flow of water works would make aqueducts possible, but it would also let users create, for example, rooms that dynamically fill and drain themselves of water based on factors like whether or not there is flow into the room, or is there a hole in the bottom of the room. If my idea were considered, the removal of water source blocks would be a must in order to make any sense. I imagine water in the game could easily act more like real water without alienating players who just want to enjoy the basic game.
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