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20

Entity tag (and more tags globally)

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  • 0
    RomaqRosher commented
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    It looks like this is dabbled a bit in 1.14: https://minecraft.gamepedia.com/Tag#Entity_Types

    I would like to see "hostile mobs" added as a tag that is kept up-to-date. I currently have a data-pack "God Mode" that puts a list of all hostile (or potentially hostile) entities in a "god_mode" group. I have a player with Senior Dementia also in this group so he can play without having to deal with mobs. I have a list of mobs I look for and put in the "god_mode" team as they spawn, but until 1.14 I couldn't even tag them. It would be very useful for me (and likely map-makers) to have a #minecraft:hostile_mob tag that was kept up-to-date as new mobs are added.

  • 0
    tintin10q commented
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    A non hostile (better name) should be added

    {
    "replace": false,
    "values": [
    "minecraft:area_effect_cloud",
    "minecraft:armor_stand",
    "minecraft:arrow",
    "minecraft:boat",
    "minecraft:chest_minecart",
    "minecraft:command_block_minecart",
    "minecraft:dragon_fireball",
    "minecraft:egg",
    "minecraft:end_crystal",
    "minecraft:ender_pearl",
    "minecraft:evoker_fangs",
    "minecraft:experience_bottle",
    "minecraft:experience_orb",
    "minecraft:eye_of_ender",
    "minecraft:falling_block",
    "minecraft:fireball",
    "minecraft:firework_rocket",
    "minecraft:fishing_bobber",
    "minecraft:furnace_minecart",
    "minecraft:hopper_minecart",
    "minecraft:item",
    "minecraft:item_frame",
    "minecraft:leash_knot",
    "minecraft:lightning_bolt",
    "minecraft:llama_spit",
    "minecraft:minecart",
    "minecraft:painting",
    "minecraft:potion",
    "minecraft:shulker_bullet",
    "minecraft:small_fireball",
    "minecraft:snowball",
    "minecraft:spawner_minecart",
    "minecraft:spectral_arrow",
    "minecraft:tnt",
    "minecraft:tnt_minecart",
    "minecraft:trident",
    "minecraft:wither_skull"
    ]
    }

  • 0
    Comment actions Permalink

    I definitely need this.

    Examples for new tags could be:

    #oceanic: includes drowned, squid, cod, salmon, pufferfish, tropical fish, guardians, and elder guardians. A similar tag could have all mobs affected by the Impaling enchantment.

    #nether: magma cubes, wither (skeletons), zombie pigmen, blazes, and ghasts

    #hostile: all hostile mobs (zombie, skeleton, creeper, etc.)

    #neutral: all neutral mobs (wolf, zombie pigman, bee, etc.)

    #passive: all passive mobs (pig, cow, chicken, etc.)

    #flying: flying mobs (bats, phantoms, etc.)

    #inflictive: mobs that can inflict status effects (wither, wither skeleton, witch, bees, shulkers, husks, strays, cave spiders, etc.)

    #undead: all undead mobs including drowned

    #arthropod: spiders, cave spiders, endermites, silverfish, and bees

        #pest: endermites and silverfish

    #zombies: zombies, zombie pigmen, husks, zombie villager

    #humanoid: all zombies, villagers, illagers (even illusioner for java), skeletons, pillagers

    #projectile: egg, snowball, wither skull, arrow, etc.

    #non_mob: all non mob entities

    #strikeable: creepers, mooshrooms, and other mobs that change when struck by lightning