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45

Furnace Cart Changes?

7 Comments

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  • 0
    jakub murthy commented
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    atleast if it had an interface so you can throw in a couple of stacks and it holds the coal untill its depleted. and like you said, it should interact with hoppers (they should only fill it though because there already carts with chests)

  • 0
    ScaryHarryMAX commented
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    Yes, It would be great if comparators could detect that something is in the cart.

  • 0
    Bilbo Baggins commented
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    I agree with the hopper part.

  • 0
    butterham7 commented
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    yes and it would be cool if you could link them with rope and it wont be as bad as linking them now

  • 0
    Calev Berger commented
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    I have the perfect idea for this!



    The sign in the first screenshot is not very clear, so here's what it says:

    Insert coal here

               |

              V

  • 0
    anbot139 commented
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    I agree with you on everything you said, but you forgot to mention one of the biggest flaws in furnace minecarts. Furnace trains need to be able to turn corners without breaking the links and propelling the riding player/carts backward. This means that currently your track must be straight all the way from start to finish, unless you just want a single runaway coal-stealing minecart cruising around your world...

     

    (btw can you tag this as Java Edition?)

  • 0
    Yeldarb100 commented
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    For me, they just need to properly push/pull multiple Mine Carts. Right now, they can’t even push carts from rest. The train also breaks when turning corners.

    For me, they just need to Fix those issues, and then add the ability to build small trains. I don’t need a fancy GUI, but it would be neat.