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84

Combat: Armor/Weapons add weight

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  • 1
    Registered User commented
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    Yeah, that would finally make leather armor and armor stands more useful!

  • 0
    Registered User commented
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    I've been having the same idea for a while, it forces the player to think about the armor/weapons they use instead of going straight for diamond all the time. However, I'd also like to add a couple ideas of my own:

    • Gold should be really heavy despite its overall mediocrity, however, this is compensated for with an XP boost provided by equipping gold items.
    • A simple new tier should be added which is only slightly above leather called "hardened leather" and only applies to armor.
    • The ability to combine armor components. Say, the ability to make a chestplate that is part leather and part iron, or part iron and part gold (to gain a slight XP boost), with the properties of both materials combining.
  • 0
    Registered User commented
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    ah nononononononononononononononoonoonooooooo it should be a gamerule or something

  • 1
    Registered User commented
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    I agree with this post, and it would be nice if we took less knockback with heavier armour.

  • 1
    Registered User commented
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    yes!!!

    we need this in-game!!!

    I was going to suggest this myself, actually, but after seeing this I don't have to!

    (Also, this needs more votes...)

  • 0
    Registered User commented
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    I don’t think it it necessarily needs to add new armor or attacks but I do think weapons and armor having weight would add a layer of strategy