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Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things! Also, no furniture, guns, or vertical/"sideways" slabs.

550

Cloaks

under review

44 Comments

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    Chance Docker commented
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    To make it less op make it where you can not increase the level of the potion and that has a low durability. 

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    i like the idea for cloaks. what if the cloak could only be used with a few affects like only invisibilty, swiftness and, strength? i also like the idea of it taking the chestplate slot and giving no armour points that Blast Burner suggested.

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    TheAnimeGuyd commented
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    The potion should be a lingering potion, this would make dragon's breath more useful and it would only make sense since lingering potions are designed to last

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    And please add to bedrock. And this could have usage like armor so it's not to OP.

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    Wow I legit thought of the exact same idea! Great minds think alike... A possible enchant /curse you could get on it would be a curse where every effect you get while wearing the cape is pemanently applied. E.g. if you are hit with poison, the effect is always on the cape

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    Sam Zech commented
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    This should just make all potion effects last 2-3 times as long

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    Invisibility cloak from illusionary that hides you with armor. However not very durable, possibly worn on head.

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    RoyalRex2 commented
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    I like both the decorative and potion use aspects of it. It should probably be crafted from a material that is difficult to obtain, since it is pretty powerful.

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    if it has no potion then it protects you from them.

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    Maybe instead of infinite potion effects, the effects would only activate under certain circumstances. For example, if a player wearing a fire resistance cloak falls into lava, the fire resistance effect would activate for fifteen seconds or so. This activation would eat through the durability of the cloak, but still be capable of saving lives. An invisibility cloak could only activate if the player stands still for a long period of time, then gives the player 30 seconds of invisibility. A speed cloak should only activate for a short burst when a player holds down the sprint key, etc.

    Other effects, such as regeneration, water breathing, night vision, levitation, slow falling, etc, shouldn't be obtainable on cloaks at all, so that they don't make potions and beacons useless.

    As for equipping, I would give cloaks the unique ability of being able to be worn over chest plates, this being balanced out with their somewhat limited effectiveness, difficulty of obtaining (Illusioner drops, as mentioned by brenn boyer), and relatively low durability (maybe around 64 durability?).

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    Personally, I think the Idea is genius, I always thought that Minecraft needed cloaks as just cosmetics (I love the cape/hood combo of cloaks) ... but the idea of soaking the cloak to give it special effects is incredibly unique! Sir, You have my vote! -Beast Wars Silverbolt

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    noob34466 commented
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    Cloaks were added in Minecraft Beta v1.0.

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    gereKbox18 commented
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    yes, but instead of the effects thing, I think they could have a hook that you can put on/off, and it will hide your name for other players (yea, is a only multiplayer feature but I don't have other ideas). Also, is the perfect time to add a back slot for the player, so the cloaks and the elytra can be put here and let the chesplate on!

    Also, if we have this (https://feedback.minecraft.net/hc/en-us/community/posts/360014755492-Add-a-Freezing-Status-Effect-Fur-Trimmed-Armor-and-a-Warming-effect-to-Torches-Fire-Edited-), that can be used to reduce the freeze.

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    *thinks* invisibility... DEATHLY HALLOWS!