X

NOTICE

Are you sure you want to report this?

For bug reports, lag, and rendering issues, please use bugs.mojang.com! Share your thoughts on graphics issues like lighting, animations, colors, textures, icons, and effects related to graphics. Torchlight in your hand has been evaluated for its impact on gameplay and rejected.

17

Color effects for different damage types.

3 Comments

Post a new comment:

Please sign in to leave a comment.

  • 0
    Comment actions Permalink

    I can see how this could be useful, but it also seems overly complicated.  Especially since it's mostly useful for the person who is taking the damage, and they're the one who can see it least well.

  • 0
    Comment actions Permalink

    I would agree with ClayGoddessSari that this is a little complicated, but I still love the original idea.

    I would love to see this in game if it was cut down to changing the color flash based on whether it was typical physical damage, or magic-related damage (red for falling, arrows, & hits, & some fancier color for ender pearl teleportation, enchanted attacks, evoker fangs, etc.)

    The potion effect particles kind of cover some of the other damages taken.

  • 0
    AzaanDeen3473 commented
    Comment actions Permalink

    I've simplified it now.