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Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.


The Deep Biome. New dimension, structures, mobs, and weapons.


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  • 0
    Will S commented
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    AMAZING. 'Bout the best idea i've heard so far! Hope this is implemented into the game! ;)

  • 2
    KeanuXKnight commented
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    Big fan of this one. This biome could help out with minecrafts lighting issues by not just adding new lighting, but maybe even Adding an item that can prevent mob spawning without lighting up the area. 

    I was inspired by you feedback post so much that i ended up making my own similar post. I think were both on to something great here! keep up the good work!

  • 0
    ShrimpNewton commented
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    This is a really neat idea!! I'm a huge fan of the deep sea and think it would be a really cool thing to play around with. Following the theme of this biome, we could add waves to the ocean in general- and with that, maybe some things like shells or scutes or even ingots, could wash up. I think it would also be cool if the new villagers were actually a new merfolk mob, and they traded with pearls that you could find in giant clams that sort of function like shulker mobs. To make things easier, you could have these clams in overworld oceans and have the Deep Clams give rare black pearls, or just place them in the deep. This post made me super inspired and now I'm disappointed that they didn't do this in the Ocean Update.