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3266

Colored Redstone lamps

under review

112 Comments

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  • 85
    Thegreatmanda commented
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    I was about to post this as a new idea myself - here is my own take on it:

    • Regular redstone lamp could be combined with dye and/or stained glass to make that color of redstone lamp
    • Opens up a wide variety of new lighting options, which is sorely lacking in the base game
    • Keeps redstone lamp functionality, so it would open up a lot of possibilities for blinking or daylight-sensor-triggered Christmas lights, working traffic lights, and so much more
  • 22
    AKAMIKAZEL commented
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    black redstone lamp could add darkness. 

  • 19
    Vechrozilator commented
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    If black redstone lamp emit lights it should be black too. There's no black light. So dark colored redstone lamp is excluded.

  • 18
    Zeffi Toto commented
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    Something I didn't understand about the argument that this would take a rewrite of the lighting engine is that the color of light being used (orange for light sources, white for sunlight, and blue for moonlight?) pulls from some shader thing similar to how biome colors work. Couldn't they just change the shader so it included colors for new light sources to pull from?

  • 12
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    Make Black Lamps uncraftable, as they can't exist.  The ordinary lamp should be orange, while torches, jack'o'lanterns, glowstone, sunlight, etc. are yellow.  Sea lanterns and moonlight should be white.  Lava, magma, and Nether Lighting should be red, while Ender Lighting is green.  Make sure the colors mix properly.  Red, Green, and Blue are primary, Red + Green = Yellow, Red + Blue = Magenta, Blue + Green = Cyan, etc.

  • 11
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    This is a simple but great idea, this definitly missing from the game beacuse many other things can be colored.

  • 10
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    The chances of this happening are pretty slim but the amount of people who want it (including me) is unbelievable

  • 9
    paul wyman commented
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    this is great, colors allow map creators to design areas with much more aesthetic, wanna make something creepy? complete dark/muffled light is all you got, but imagine being able to pick cactus green or red. i can already imagine the graphical issues/ glitches with this idea, but i think it adds so much in terms of map creation and base customization (a blue light for your fish tank, pink lights for a softer/calmer bedroom) i think makes it worthwhile.

  • 7
    Xela S commented
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    How about there are colored redstone lamps and, a multicolored redstone lamp!
    Multicolored redstone lamps produce different colors depending on the redstone signal strength.

  • 5
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    maybe DYE able redstone lamps

  • 5
    marwenn123 commented
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    Have a color for each signal strength!

    This would open doors for color displays in vanilla redstone!

    Thanks for posting this as a suggestion,

    i love the idea.

    Edit: saw that the comment above was before me and had the same suggestion. I Completely agree CustomChump3540

  • 4
    Warehouse34 commented
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    Like the idea 

     

    AKAMIKAZEL commented 
     

    black redstone lamp could add darkness. 

  • 4
    machandler commented
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    This is a brilliant Idea that should have already been implemented into the game.

  • 4
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    I think this is a great idea!

    The color could be controlled by redstone power level. Since there are 16 colors of wool, i think each power level should correspond to a color of wool: 0 being black and 15 being white and all other colors in between. :D

     

     

  • 4
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    make a multicolored one as well. Signal strength would control the color, then we could play doom in minecraft.. or

    MINECRAFT IN MINECRAFT

  • 3
    Solar Master commented
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    I would love to have coloured lamps in the game! I've always wanted a way to give my builds these custom light-colors, for example:

    • orange light in a fireplace to make it feel more homely.
    • make crystals in a custom cave to glow blue or purple.
    • make a disco ball in Minecraft!

    However, this may require rewriting of the entire lighting engine for both Java and Bedrock, so it might not happen. )=

  • 3
    E753980Volts commented
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    Black redstone lamps should be craftable. They can have a special purpose: They don't appear to illuminate the area but they prevent hostile mobs from spawning within the area.

  • 3
    Shrimp0Gawd commented
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    I definitely agree with this, but I had an idea for a more unique way of obtaining the colored redstone lamps. During Mine-con 2019, we were introduced to 1.16, the Nether Update. In the trailers for upcoming biomes, some sort of weird light emitting block can be see in the nether wart trees. Perhaps these new blocks can function similar to glowstone, where upon the block being broken, shards, fragments, or dust of some kind is dropped. Combining this with dye and a redstone lamp could add a more adventurous and prideful meaning and background to your wonderful colored lighting.  

  • 3
    ngeier17 commented
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    Honestly, I know it's an enormous challenge, but when I think of the atmospheric benefits, I don't think anything compares to the necessity of colored lights—not just through lamps, but just as a generally available feature for the game.

    There's sort of a truism among artists: If you're good at color theory, you don't have to be that good at drawing. Now imagine that applied to, say, biomes. Yes, a Swamp update would be nice, but imagine if Minecraft's lighting engine was compatible with glowing marsh lights that actually provided a sickly tint? What if Mojang added flowers or mushrooms for caves, mushroom islands and dark oak forests that cast their surroundings in blue or red or golden light?

    Think of this as a long-term investment in quality of exploration and construction. The actual marginal utility, the options it opens up, the effort those options could save—it takes my breath away. It's worth it.

    also i want my flashy 1800s disco ballroom

  • 3
    RikSlav commented
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    a post that I thought of doing, but I'll post it here in the comments so as not to create another post with the same subject.

    -> a new redstone lamp that can be of various colors.

    it would be a redstone lamp, like the one that currently exists, but with a lighting power lower than the current redstone lamp and that has its color defined by the strength of the redstone signal that is energizing it.

    and the coolest thing is that we have 16 colors, but excluding black (which would be the lamp off) there are 15 colors possible for the lamp, which fits with the fact that the maximum strength that the redstone can reach is also 15.

    to define what colors would be assigned to each level of the redstone signal i find it interesting to use the electromagnetic spectrum for this. the most energized colors in the spectrum would be those that need a more energized redstone.

  • 2
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    Love It!

  • 2
    LordPikmar commented
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    I really like this idea simply because it allows for more creativity and variety in many builds, especially since the number blocks that emit light at the moment are vary limiting in terms of design choice for a structure

  • 2
    Marcapwier64 commented
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    I agree, it’s like you make the lamp and it becomes white and you dye it and it makes the different colour and makes the coloured light

  • 2
    Kcoolcakegirl commented
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    Color should depend on the strength of the redstone signal going into the lamp: down the rainbow (roygbp)

  • 2
    GioAndRov commented
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    black lamps could make UV light, like a black light bulb would

  • 2
    jankkhvej3588 commented
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    colored lanterns would be cool too

  • 2
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    it would be nice to make the light from the rest of the blocks color. That is, the torch glows yellow, the redstone torch is red, the marine lantern is blue, and so on.

  • 2
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    That's perfect with raytracing in bedrock edition

  • 2
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    топ идея =)

  • 2
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    Concerns about black, gray and light gray lights... My suggestion would be for them to render less light (or no light with black) but have it still them repel mobs the same as regular light!