If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

1585

The Beaver Dam, The Beaver, Stick Block

under review

87 Comments

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  • 111
    Registered User commented
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    Great idea! I had been thinking of suggesting something like this myself.  I have a few suggestions though. 

    I think they should be totally passive and untameable.  Also, beavers are herbivores, eating only algae and birch leaves.  Not fish.

    Beavers should create stick blocks and stick blocks should drop sticks (similar to the dead bush) when mined.  They should not be craftable, and only mineable with a silk touch axe.

    Beaver skins should be used to craft leather, like the rabbit skin.

  • 68
    Registered User commented
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    Woah, woah, woah! That beaver skin armor sounds enormously OP just from it having the durability of iron armor! Why not use two beaver skins to craft one piece of leather instead?

    The idea of beavers helping defend you makes sense - those teeth are nasty when they bite you.

    I suggest having the beaver dams spawn in rivers, though, and that wolves are hostile to the rodents.

  • 46
    Registered User commented
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    It's a good Idea but they should spawn near or in rivers and you shouldn't be able to be tamed

  • 29
    Registered User commented
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    Was going to post the same idea, but will add comments here instead.  I think beavers would be best if they weren't as overpowered as you suggest.

    • Rare spawn rate
    • Spawns in birch forests which are currently rather empty.
    • Requires a natural stream and a non-flat geography that could be flooded
    • Passive and untamable.
    • Thins out the forests, leaving behind birch trunks on the ground with bark intact.
    • Leaves behind planted birch saplings after it chews down a tree.
    • Turns streams into ponds or lakes using stripped birch wood for damming the stream.
    • The dam logs could slowly convert to soil leaving behind natural pond areas.
    • Would be best if they were combined with a change that allowed sticks to be placed as a block.
    • If you don't want stick blocks, then dead bushes might achieve the same look.
    • Makes a beaver hut
    • Tail slaps the water when it detects intruders, or when it plays around.
    • Flee into beaver hut when startled.
    • Could drop beaver tails that can be used for making aquatic armor if killed.
    • Beaver tail could be made into a soup/stew, or used for brewing.
    • Swimming animation, tree chewing animate, building, and stick dragging animations

    Thanks for suggesting this idea.

  • 24
    Registered User commented
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    Beavers should be hostile to untamed wolves, also.  There have been cases where a large beaver has literally torn a fox to shreds because it got too close to the lodge.

  • 23
    Registered User commented
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    It should exist but in rivers and make the stick block smelt less blocks in a furnace. The beaver skin armour should provide the same protection as leather and a durability in between leather and iron, the only efects it should have are the mining underwater faster and more respiracion not unlimeted about double

  • 23
    Registered User commented
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    Fascinating idea. I'm intrigued. 

     

    The stick block does sound a bit odd but then again such an idea- perhaps a "thatch" or "wicker" block? - would be intriguing for use in all kinds of other builds from fences to roofs, to wasteland-like fields and more. Interesting.

  • 16
    Registered User commented
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    I agree except for the absurdly OP Armour

  • 15
    Registered User commented
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    I think beaver dams should be a bit more common than witches huts

  • 14
    Registered User commented
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    Wouldn't it be a little more realistic for dam's to have a chance to spawn in river biomes?

    Also, that beaver's skin is TOUGH if it makes armor that good! (Imbalanced)

  • 11
    Registered User commented
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    Beavers should become hostile when the player is close to the dam.

    My opinions:

    Beavers shouldn't tamed. It seems out of place. And the armour...  that's a bit ridiculous. 

  • 10
    Registered User commented
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    Make the armor a bit less OP...

  • 8
    Registered User commented
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    My thought on the idea: Passive to anything unless near to the den. When killed drop XP and only sometimes leather, and VERY rarely, beaver fur. Beaver fur can b made into a beaver hat which can be put on your head. The hat can be used for when you are going into beaver den's so they don't attack you. You can't tame them, but breed them by potatoes

  • 5
    Registered User commented
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    I like the idea except for the armor which honestly makes no sense this is BEAVER SKIN. Other than that I love the idea and I think it will be a nice little detail to the game. 

  • 5
    Registered User commented
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    You should also be able to tame beavers to fight off drowned.

     

    Beavers should also be able to cut down trees;

    they/the players should also be able to peel logs on one side instead of all the sides.

    Maybe the stick block could be called a stick bundle??? Just brainstorming...

  • 5
    Registered User commented
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    Spawn in river not ocean.

  • 5
    Registered User commented
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    The stick block should be crafted with 8 sticks and a clay ball in the middle. Also I think ‘thatch block’ would be a better name. Also agree with others about the armour. It’s way too powerful.

  • 4
    Registered User commented
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    I like it.

  • 4
    Registered User commented
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    it would make more sense to have Beaver's spawn in river's or ponds but still having what i consider to be the national animal of Canada would be very cool seeing these hard working rodent's in this game

  • 4
    Registered User commented
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    I agree, Except I think they should spawn near Rivers and the Beaver Dams should spawn in Rivers. Also I don't know about you being able to tame them.

  • 4
    Registered User commented
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    I like the idea of beavers in the game, but a lot of the stuff here doesn't seem right for them. First, that armor is too OP. Second, beavers don't eat fish IRL, so why should they in Minecraft? Third, you shouldn't be able to tame them. (maybe they could be trusting though?) Fourth, the dam structure should spawn in rivers, not beaches/oceans. Fifth, the dam loot chests shouldn't be there.

  • 4
    Registered User commented
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    The stick block should be a “nest” block like the bee nest. Instead of stick block it should be the beaver lodge as the nest block.
    The dam area is a structure that spawns in rivers. It is stripped logs and stick blocks with a small lake behind it. Beavers eat logs, turning them into stripped logs.

    Beavers should be untamable and run away from you if you get close. They should instead be friendly if you feed them sticks. This means they will not run away from you anymore.
    The dam spawns with 2 beavers and a 20% chance for a baby.

    They have a random schedule that is as follows. 
    12500:Forage(look for logs to eat)

    Around 15000:build dam(will drag log blocks from trees to the dam, starting with the top of the trunk)

    Around 22000: go home

    Around 23000:sleep

    Around 4000: wake up and wander

    around 5000: go home and sleep

    Around 12000: wake up and wander

    Those are my ideas. Thanks for reading

     

     

     

  • 3
    Registered User commented
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    Love the idea in general, just don't agree with the armour part

  • 3
    Registered User commented
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    This suggestion is interesting but seemed to go off the rails a bit here. The armor is very excessive. Stick Blocks could just be replaced with Logs. Also, as beavers cannot be realistically tamed, nor should they be in Minecraft. I can't imagine beavers are intelligent enough to make chests, either. As beavers aren't especially dangerous, I'd assume they'd be outright peaceful.

    Beavers as a mob and a Beaver Dam as a structure would make for a great addition to the River Biome, and I would love them in a Biome Vote. I imagine their functionality would be useful for farming wood, giving these mobs real utility.

  • 3
    Registered User commented
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    This mob will be a good fit in the new Birch forests.

  • 2
    Registered User commented
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    Way to OP

  • 2
    Registered User commented
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    I think it’s a good idea but no unlimited water breathing, and maybe armour is just as strong as iron, or it’s too OP

  • 2
    Registered User commented
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    INFINITE BREATHING. don't you mean CREATIVE without flying and blocks. Pretty much perfect except the breathing bit. You have my support.

  • 2
    Registered User commented
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    Like the idea of using beaver to make potion to chop down trees faster or make new item. Perhaps breaking all blocks connected to the wood block. However you should breed them with sticks.

  • 2
    Registered User commented
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    I think it's an amazing idea exept they shouldn't be tameable and eat some type of plant, and should spawn in rivers uncommonly instead of rarely