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Commands

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    ofir gurevitz commented

    I would be able to make a command block flashlight with that!

    Thats a great idea and I want it to be added o:

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    Nathaniel Allegood commented

    Or maybe (more like the fill command) /light ~ ~ ~ ~ ~ ~

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    oneabbaone commented

    Maybe like 

    /light fill ~ ~ ~ ~10 ~10 ~10 8

    /light set ~ ~ ~ 8

    Or, if the developers can work it out,

    /light x1 y1 z1 [x2 y2 z2] <lightvalue>

    e.g.

    /light 345 73 -278 338 80 347 7

    If you set lightvalue as >15 then it will say: Too many blocks in the specified area. (Maximum 32768. Specified [value])

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    William Miller commented

    You should be able to make a high light level that visually looks dark.  That way, you could build things with dark areas without any mobs spawning.

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    MechanicTadpole commented

    Yes this would be great! I'd love it !!

    I could then make the new lantern in beta do something!

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    UrbanestConch62 commented

    /light <add/remove> ~ ~ ~ ~ ~ ~ <distance> <color>

    The ~ ~ ~ ~ ~ ~ because if you wanted to light a hole room it would be easier to use location-location rather than a single location.

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    ItzTomaMC commented

    Awesome idea! Would do great as hidden lights

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    SamJBarney commented

    This command should also allow you to query the light at the block position

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    ShockwaveMC1 commented

    People could abuse this then just use /light ~~~ 10000 which will blind people.
    -1

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    William Miller commented

    That would not be possible because the maximum light level in Minecraft is 15.  Even if it weren't, it couldn't blind people because computer screens are not bright enough.

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    NumberGlue1371 commented

    是的,你这是个非常好的想法。
    我也有过这样的想法。我曾想过在1.14更新出这样的指令。lol
    这样的话,像我们指令制作枪械,就不用考虑光源的问题了

    翻译机:

    Yes, you're a very good idea. I had the same idea. I thought about updating this instruction on 1.14. Lol In this way, as we used command to make firearms, we would not have to consider the light source.

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    Zev Gordon commented

    I Think it would be like /light <x> <y> <z> <brightness> <size>

     

    Size would be optional, but you could create a huge circle, or just illuminate 1 block. Size would be the diameter of the circle. If no value is given, then it has the range of a torch.

    Brightness would be from 1-15 and would set the light level of the immediate block, and then get smaller when it gets farther away.

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    MineCrafters90 commented

    I think there should be these light commands

    1. /light create x y z (creates a light source) or /light create x y z
    2. /light set x y z x2 y2 z2 (sets a specified area's light level) or /light set x y z x2 y2 z2 (allows control of light without visually seeing it (set true by default))
    3. /light delete <name>
    4. /light list <page no.>

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    Xela S commented

    /light add block < x > < y > < z > < light level >
    Example: /light add block ~~~ 15

    /light add dimension < x1 > < y1 > < z1 > < x2 > < y2 > < z2 > < light level >
    Example: /light add dimension ~~~ ~12 ~12 ~12 7

    /light add entity < target > < light level >
    Example: /light add entity @e[type=cow,c=3] 15

    /light remove < x > < y > < z > [x] [y] [z]
    Example: /light remove 0 4 0
    Example: /light remove 0 4 0 10 5 -10

    /light remove < target >
    Example: /light remove @p[team=red]

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    Gustavo Soares martins commented

    Não consigo usar o minicract não entra mais tá uma porcaria sendo que paguei pelo jogo

     

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    amrtarek ct commented

    & What about make the light comes from something like an block or entity ^-^

     

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