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Goblins in Minecraft! πŸ˜€

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  • 4
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    I would suggest that their main feature actually be that the can interact with containers such as chest or shulker boxes. This would be completely unique to the Goblin and would give a reason for the defense of your storage other than players.

    If Goblins do spawn with some random loot make sure that even the most advanced mob farms would get diamonds in less than 0.1% of each Goblin that spawns. This way, everyone will accept that even mining with an unenchanted iron pickaxe is more effective than an Ilmango-designed 0.7 diamond per hour Goblin farm (I do not have Ilmango's approval to post this and will not profit over this comment/reply).Β 

  • 5
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    I like this but I would rather they spawned underground and were able to come up to the surface to raid your storage boxes necessitating the need for security in your storage rooms/mine shafts.Β 

    Perhaps Goblin stashes should spawn underground too with a chest of random loot mostly low value but occasionally something cool.

    Hostile mobs should be neutral towards the goblins but goblins run away from them anyway and if you kill a goblin after it has stolen from one of your chests the item should be dropped.

  • 6
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    I feel like this is less of an animal and more of an NPC or humanoid. Love this idea though.

  • 5
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    I think they should be underground with their own villages, but great idea!

  • 3
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    The a Special Drop Should Totally Be A Load Of XP And A β€œGoblin Egg”. When You Hatch The Goblin Egg By Placing It On Mycelium, You Get A β€œPet Goblin” Of Sorts. It Will Stay Put Unless You Right Click Your Pet Goblin With A Block Or Ore. It Will Consume The Block, But Lead To To More, In The Same Kind Of Way A Eye Of Ender Leads You To A Stronghold. I Think There’s A 1.12.2 Mod That Adds Foxes With The Same Purpose Of Hunting Ores- But These Goblins Can Hunt Blocks As Well, And Won’t Have Little Fairy Wings And Are Always Sitting Unless Working.Β 

  • 0
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    Maybe the goblins could come to a village in a raid, and their goblin village could be raided by normal villagers.The tides have turned!

  • 1
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    I think the boss item should be a enchantment that makes it impossible for the goblins to steal from you.

  • 2
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    @WastingBag6155 pillagers would raid them not villagers

  • 1
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    This sounds like an awsome idea! I think that the chests would be filled with mostly gold because goblins LOVE gold.

  • 0
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    I think the drop of the boss should be a enchanted sword, why beacuase their goblins!Β  :)

    Β 

  • 3
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    They will spawn in a group of max 4 and they will chase you around. They will not attack but very innocently they will try to pickpocket you. Maybe they can give you some sort of item they own so you lower your guard and think they are of trust. When you turn your back to them they will steal some random item from your inventory. Maybe they prefer certain items and disguard others. This will balance the mechanic as they cannot steal, for example, your tools, armor etc... Maybe they focus on stealing food, precious orbs and things like flowers (because they never saw one underground). When the mischievous little goblins steal they will emit a laughter so you know something is up. Maybe, in a addition on the laughter, a backpack/chest sound so you know it relates to your inventory and go check it. After they steal your Item they will run back with it on their tiny hand to their home. Their home will be a hidden small stone hole with maybe a paint they stole and a chest of loot. To retrieve our items you better chase them around and corner them. If you show your sword when they are cornered they will drop whatever they stole. If you kill them they will not drop nothing so its not encouraged to rampage on the little fella. The spawn rates need to be quite rare so you are not consistently getting stole. Chasing them around it's an imersive fun interaction and will result on you getting lost and in need to discover your way back.