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Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.


Drowned Squeleton


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    I like the idea, but I think skeletal drowned should have some special feature, like always spawning with tridents, or being unarmed, but dragging the player down. Maybe they could use shields? or maybe (since skeletons are smarter than zombies) they would be neutral towards the player if the player is holding a trident/nautilus shell?

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    Good idea! I think there should also be a pure skeleton underwater mob, alike the drowned.