If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

100463

Caves Update

released

1142 Comments

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  • 4
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    how about different tools that can be used to mine instead of only pickaxes

  • 5
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    Me gustaría que fueran más grandes en cuestión a lo ancho y que por ejemplo en las cuevas de jungla aya no se piedra de la normal pero musgosa estaría bueno eso

  • 4
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    The problem is that if we generate a world in 1.14 and the next updates change the caves, it will give some not very natural.

     

  • 2
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    U'r Right (All but the mob spawning in caves only)

  • 3
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    I think adding strange mobs cave,more minerals,more cave generate structure, and scary things to Cave Update will be more interesting ...

    make Minecraft a horror game!

  • 3
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    There are so many good ideas that could lead to AWESOME updates and I think cave updates are great!!! Maybe we should add more crystals/ores!!

  • 3
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    it's the best idea in the world

  • 3
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    I think Crystal's would be interesting, and they could be there own type of cave

  • 3
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    They really should add new types of spiders and mushrooms to liven up caves.

  • 3
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    可以在洞穴里添加一个BOSS吗,凋零和末影龙已经玩腻了

  • 4
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    I would also love if there were some new underground structures. For example, better mineshafts, better dungeons, a illiager burrow, and other small buildings underground.

  • 4
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    There should be a tin ore!

    (I play Terraria)

  • 5
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    literally guys we need new ORES AND GEMS
    that’ll be epic in my opinion 🙂

  • 4
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    Cave Villages!

  • 4
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    I wonder if Mojang adds fluorescent mushrooms for the mushroom islands cave sistems, that could be pretty good.

  • 7
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    I like your idea it sound absolutely amazing i would really love to see more ores and gems added like rubies, and peridots.

  • 5
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    Maybe also add Cave exclusive mobs, Cave spiders arent really Cave spiders but rather "Mineshaft Spiders"

  • 3
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    the important thing is the cave must be different in every biome

  • 6
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    I had this idea,

    Let's call it a "Elder Spider" (doesn't have to be a spider variant but that's the only thing that came to my mind) when killed or sheared (I honestly don't know, it cloud be a rare spawn so shearing is better) it could drop hide or thick leather, which can be used to make a new armor that gives the same level of protection as Chainmail armor but comes naturally with the same level of fire resistance as Fire Protection II with each piece, and can even be further enchanted with Fire Protection to make it more fire resistant, this could be a goto armor for people who hate losing stuff to lava or want to explore the nether safely, or maybe you can swim in lava with the same speed of swimming in water, you could make players take more fire damage with diamond armor to make them consider using this new armor, also if a new "Molten Underground Biome" gets added this could be the best armor to use for exploring in it.

    That's it, it's not as impressive as the other ideas here but it's something unique and cool.

  • 3
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    It would be nice and exciting to explore those kinds of caves. Mabry introduced a new villager type mob that resides in caves

  • 3
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    Mineshaft update also and I thought of Amber: chance at dropping random spawn egg

  • 3
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    and more ores, for more weapons, and tools, and armor

  • 3
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    There should be new ores with special abilities, such as absorbite, which when crafted into armour, gives you xp when you are hurt

  • 5
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    I think iron should be alot rarer and add some new ores inbetween caol and iron. Maybe add a new kind of stone deeper underground that requires iron or higher to mine and is where most of the iron is.

  • 3
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    Maybe surfaced small caves called rabbit holes. You could find large amounts of, well, rabbits. There could also be fake rabbit holes, with spiders and bunches of cobwebs, or slimes and bunches of slime blocks.

  • 3
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    Mushroom Hollows. Mountains dug down in a tunnel through the center. They could have patches of rare foliage, Like new mushrooms and ferns, that glow at nightime and prevent mob spawning. It could also have special passive mobs that make their home there.

  • 4
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    How about cages that are related to their specific biome like a desert cave can be sandy.

  • 7
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    We should be getting more ores like sapphire, ruby, steel, iridium, cobalt, etc. There are so many fascinating ores out there! This would open up the possibility for more tools, weapons, and armor. You can also use some of the new ores to upgrade certain items in the game. For example, if you make a certain block called, just for example, and Upgrade Block, which uses a certain ore, just for example, cobalt to upgrade an enchantment table. Which in return can give us more "Legendary" Enchants. These enchants will be very strong, a high amount of level cost, maybe efficiency 7, which will insta mine stone without the use of a beacon. Just little ideas like this are obviously at the core of the game, which is mining and crafting.

  • 3
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    Gem stuff would be really cool including some machinery that would help dig? I’m not exactly sure, but that would be fun. Also, trying to include Java things to Bedrock?

  • 3
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    New ores, armors, weapons, and more Redstone features.