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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

64705

Caves Update

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  • 46
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    I really want ice caves. I do want more ores. Maybe amythyst as we don't have a purple ore, it would be biome specific (maybe the swamp biome?) and be used for decorative blocks as well as maybe having a role in enchanting (some enchantments being lapis, some being amethyst). Maybe witches could drop them too?

  • 36
    Madeku commented
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    Dwarves maybe. like slightly shorter, bearded villagers that trade in mushrooms and pork or stone pickaxes. spawning rarely within caves, or even within mineshafts. they wield pickaxes sort of like zombie pigmen and will attack if attacked. it would give some lore to who built some of those mineshafts.

  • 30
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    I agree that Minecraft definitely needs a Cave Update.

    Here’s my list of ideas that could give players a new interest in what lies below the surface.

    My first idea, (and probably the most controversial one) would be to raise the block height limit. Compared to the length and width of a Minecraft world, it’s height is really quite small. Raising the block height limit to 512 and raising the generation of terrain accordingly (sea level would now be at y-126, diamonds would generate between y-15 and y-30 etc.) The reason for this is simple. It would open up the doors for new structures and cave systems that stretch twice the size of what they were before and make the world seem much more unexplored and mysterious.

    Next, I propose new types of caves. This is already a much requested feature and it makes sense, as it would diversify the underground world. Desert caves, ice caves, slime caves (a more defined version of a slime chunk, the walls could be covered in vines and maybe a new mossy stone?), giant caverns half-filled with water that stretch hundreds of blocks in either direction, crystal caves (crystals could be a rare blast-resistant light source?), spider caves found deep underground (*shiver*), coral caves in ocean biomes (could be filled with jellyfish and/or stonefish?), jungle caves (spawn near the surface and have logs generate within them to resemble giant tree roots), lava chambers, lava tubes, mushroom caves, limestone caves (limestone could be a new decorative block?)

    Now, to fill up this vast space and the caves within it, here is a list of ideas for generated structures that would draw people in with the promise of loot and adventure. Abandoned underground villages (similar to ocean ruins), more fossils (fossilized dragons?), dungeons (not the cobblestone boxes that exist today but sprawling abandoned underground complexes filled with loot and mobs), lost tombs containing the relics of a forgotten time, cave paintings (with pictures of mobs such as creepers or the Ender Dragon, just for fun), giant subterranean labyrinths and my favourite, Illager Undercities, vast stonebrick cities on stilts that generate in giant ocean caverns, populated with Evokers, Vindicators, Witches, Pillagers, Illusioners and maybe some new types of illagers, they could have such features as prisons holding villagers and iron golems that you can raid and rescue, arenas, keeps, stables for Ravagers and more, the possibilities here are endless!

    Another feature that would make players want to go caving would be new mobs that spawn exclusively underground, with their own unique drops and behaviors. What I think of immediately are mobs such as trolls (large slow creatures with a lot of health, and tough skin. They could drop large amounts of experience points and possibly an item used to brew resistance potions),  ice slimes, desert slimes, cave slimes (would inflict status effects such as slowness, weakness and mining fatigue respectively), Giant Cave Worms (mini bosses with acidic spit attacks that inflict nausea and/or a high level of poison), maybe a new neutral dwarf or gnome mob that you can trade with and of course, the Red Dragon (to me it seems like the perfect opportunity to add this mob as a boss that can only be found in certain underground structures.)

    Some other ideas: More ores; some of these, like rubies or amethyst could be found deeper underground than diamond, but give powerful buffs when placed in beacons, like absorption or level three strength. Other ores would be to give players a bit more of a step by step progression through Minecraft. Copper could be used to craft armour and weapons, being slightly better than leather and stone respectively. It could also be used for crafting redstone wires, (vertical redstone?) Tin could be used in making redstone-activated magnets that attract items to them (this would create some very interesting redstone contraptions) Bronze could be created when tin and copper are melted together in a new type of furnace (a crucible?) Bronze armour same value as chainmail while bronze weapons would only be slightly weaker than iron. Smelting high amounts of iron with charcoal could yield steel which when crafted into armour, would be like iron armour, but with twice as much durability and a natural knockback resistance. Steel weapons would also act like iron but have more durability and have certain armour penetration values. A crucible would also open the doors to smelting together new endgame ores coming from different dimensions, which I personally think is a great thing to explore. Besides ores, some other items of interest could be climbing gear: treasure items that when equipped (possibly in a new gauntlet slot?) allows you to scale vertical walls at the cost of it being slow and that you wouldn’t be able to attack while doing it, or more Totems like the Totem of Undying that you could find in certain underground structures.

    Note: I did not go into all of these ideas in-depth because this is a concept post to show what’s possible and what I think would best suit a Cave Update.

  • 29
    Ruston6437 commented
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    I agree so much...It makes sense too..Well i would like things such as more "alive" caves like adding more varients to creepers and spiders underground and while were discussing about the cave update i think Mojang should "upgrade" the stronghold and other underground structures..like adding skeleton miners...adding mob spawners in strongholds...so it would be an actual challenge and while at that i also feel like the ender eyes can be used for greater things...rather then pointing at the stronghold it should try to find the portal...and i would be happy if they added new ores...it shouldn't be anything crazy like in mods..here are my ores wishlist=Onix,Steel,thyrium,adamantium copper,tin,bronze and mythril(crystals would be great too actually)

    Some of the top can be made knto other things other than armor but i didnt think of that yet..

  • 25
    Alexanderyar commented
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    Unique enemies, more strongholds, larger strongholds with bosses, new ores for new powerful weapons, oil(maybe cart-cars)? Maybe where you can craft a sort of a minecart-car which doesn't need rails but is slow and instead of coal runs on oil found deep underground. I would love to see if players can craft drills which is on a minecart or minecart-car and it cuts through rock till it runs out of fuel which the player has to refuel. Also the nether could also contain new ores for players to find, maybe the end city also has ores to craft powerful end armor. These are some cool ideas I would love to see in 1.15.

  • 24
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    I think cave specific zombies would be neato, ones that have better vision, hit harder, but have less health. Kinda like the husks (in the essence of area specific zombies)

  • 24
    WillowyCape56 commented
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    To add something I think would be interesting, some very deep caves with hardcore monsters. In order to survive one must have high level enchanted armor and weapons. IMO, high level enchantments removes the challenge todays mobs gives you. Having some very hardcore mobs deep in some caves/dungeons would be cool.

  • 24
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    what would be way cool is to have underground ork or goblin style creatures with underground villages for dwarves or gnomes in underground grottoes, some form of underground lighting similar to glowstone but maybe not as bright, underground rivers, huge caverns with those underground villages, the occasional villager/illager hermits, villager hermits that trade for food or illager hermits that attack on sight, underground mushroom farms, possible beast giant centipedes orks goblins dwarves  gnomes 

  • 23
    huntmom06 commented
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    Maybe different types of mushrooms, biome specific monsters for biome specific caves?

  • 23
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    I agree but please add Ruby too!!

  • 22
    QTreyDizzle commented
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    Hi.

    I think if they updated the caves, Rubies, and crystals would be pretty cool, the Ruby would be better than Stone but not as good as iron. Then Crystals would be better than diamonds, but still can't break bedrock, but deals more damage, and is harder to break. these two new ores would come with new armor, and new weapons and tools. I think that would be pretty cool. Also. Maybe the new caves would have little and big pools in them, but the water is a different color than the ocean, and swamp biomes. Finally it would be cool if the different caves were different depending on the different  biome. Like for instance the tundra biome would have a snowy cave with maybe strays, then the jungle biome could have vines, and mossy cobblestone in it, and maybe secret underground runes waiting to be discovered.

  • 22
    Danny Delgado commented
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    If the cave update is coming, then we need the Ruby to make a comeback to Minecraft but this time for the ruby, the ore's color of the gem will be red pink so Minecraft players won't get confuse this time betweem Redstone and the Ruby.

  • 20
    sans1122334 commented
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    I have an idea of mobs the lost miner a human that is lost in the cave if you find him he will follow you and if you bring him to a village  he will give you gifts and the villagers will give discounts because you were nice

    NEW BOSS NEW BOSS stone heart will create if you mine the powerful stone the rarest stone and like the wither storm of mcsm it will eat the nearby stones an then it will be bigger and bigger

    Hide n seek (silly name) this mob is a netureal mob its size like a shulker and it has texture of a diamond ore if MINED it it will become bigger and attack you

  • 19
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    Ok 👌 Cave Update ideas you’ve got them more ores more caves mobs should spawn in groups the deeper you go dungeons are now bigger and have 4 rooms with 1chest in each room. Emerald should be somekind of armor little bit better than diamond 💎.
    There could be ores in end/nether but let’s wait for them to get harder then add them mineshaft now spawn ghostly miners which have 35 heath and diamond ♦️ pick. Gold ore spawns more common in mineshafts as well as redstone. Every time you’re in a village with emerald armor you get the luck effect for 4:00 every 3 days. And discounts more common. More light sources glowing muchrooms glowing ores that doesn’t make a light source but glows in the dark as well. Then all cave suggestions and that’s about it I really hope some of these awesome features gets added I’m so excited 😆.

  • 18
    Noracut commented
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    more minerals  more to explore , new cave generating system, new underground biomes

  • 17
    Brock Mills commented
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    Minecraft has the word mine and craft in its name so you will think there's a lot of content in the caves but there's not please cave update

  • 17
    markus me commented
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    You should add titanium ore. It could be better than iron, but not quite as good as diamond. The cave update is a great idea.

  • 15
    StodgyCross4 commented
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    Would vampires fit in caves of Minecraft or they would only fit in possible new castle structures?

  • 15
    Alexanderyar commented
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    Another good idea is like with whither where you find a rare block maybe titanium and find like a soul crystal which gives life to like a metal like golem which has a powerful earthquake attack which destroys the surround blocks, not like the TNT destruction but just break and fly in the air, he can also pick those rocks up and throw them at you.

  • 15
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    I want them to add the brick versions of andesite, granite, and diorite. As a builder of the Minecraft community I have always wanted more bricks. Limestone and limestone bricks should definitely be added as number 1 for a tannish color. Lots of opportunities for Minecraft.

  • 14
    VoReNdR commented
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    Pls make caves interesting again #makecavesintrestingagain

  • 14
    Blulectric commented
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    This needs to be a thing. Update after update, the underground is getting kinda boring now compared to the rest of the world, and mining keeps getting less and less necessary in Minecraft because there's a lot of sufficient loot on the surface.

    Now, I am definitely asking for a bit too much, but what if we had 3-D biomes and deeper worlds? The way chunks are handled right now may have to be completely redone if we went that route. We wouldn't want to have a bunch of 16x256x16 sized chunks getting loaded and unloaded rapidly as the player explores the surface.

  • 13
    DarkestEnder commented
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    Love it And i would also want some more ores!

  • 12
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    I agree, this will be very good for minecraft 

     

  • 12
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    I agree

    We need more ores for armor/weaponry and some more things to discover,fight & mine .
    New mobs,bosses & even a whole dimension full of caves

  • 12
    HolyPastrami commented
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    Maybe underground villages? They appear pretty much everywhere by now so yeah.

    Also Terraria style ropes. I mean the code for it is already there, just look at scaffolding. Just flip that code around and you can have ropes to literally lower down into a sparta hole type cave or a ravine.

    And how about we give mineshafts some love while were at it? They do seem rather bland nowadays. Perhaps instead of them just existing, they could have a kind of central hub that can occasionally be found on the surface, like, a big hole that goes down to the mineshafts.

    Caves should also be made to contain more resources. Honestly, when was the last time you found your first diamond in a world mining? With all the chests around nowadays, its easier to find them in the chests than it is to mine them out, and same thing goes for any resouce, really.

    Like, you could perhaps have a thing where resources are harder to find individiually, but instead spawn in bigger clusters. And maybe we should have more gems available to make stuff with, like a very rare gem only found near lava that has an inherent heat to it, so that when made into armor, it will light enemies on fire when they touch you, or lights anything on fire you hit when you make a tool or weapon out of it. That said, it should then also make materials like iron ore immeditately turn into ingots, though to make these not OP, they all get limits on enchantment, like maybe such a pickaxe cant be enchanted with fortune or something, though the reward would have to be big enough to make the tradeoff worth it.

  • 12
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    All right, out of all the things, add different types of ores, not necessarily like better then diamond, but witj different special effects, like idk, bronze, like slightly less defence then Iron but slightly increased speed, ores which pickaxe is better then diamond, and certain cave systems under biomes get different stuff.

    Most important imo, add harder types of stone! You need to pass a certain advancement or something, and then you gain the ability to gain deeper and gain access to better ores. I always thought that you reached bedrock Wwwaawyyyy to early, I mean add 2/3 hundred blocks, and as u get deeper enemies get stronger. For example the depth systen would you be amazing. For example: the bottom layer stronghold chance is 400%, but you need to get the advancement for getting blaze rods. I dont know, but Id really love to see something like that.

    Also add an underground food source, and a permanent boost found in deeper layers (like AugaBuzzard said), Q speed upgrade, or mining speed upgrade... Well just small boosts for all stats would be amazing. I mean, the Minecraft endgame doesn't feel too endgamish, although I know its mostly sandbox. Maybe an arena as an underground structure for a boss? It does sound like a lot of coding in my opinion, with new variables, and conditions, bur I think its something not only I would want to see. 😃

  • 11
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    new minerals! new mob! NEW BIOME! NEW CAVE!

  • 10
    prabhat singh commented
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    it can be a good update considiring its half of the games name

  • 10
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    I'd love to see some new subterranean structures as well! Something between the current mob-spawner dungeons and the massive stronghold.