X

NOTICE

Are you sure you want to report this?

If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

92594

Caves Update

announced

1150 Comments

Post a new comment:

Post is closed for comments.

Sorted by oldest
  • Official comment
    Avatar
    Registered User commented
    Comment actions Permalink

    I'm just gonna add that there are a lot of ideas in here that have spun off new threads of their own that could use some love and by love I mean your ideas and votes. :)

    Also, please don't just put "yes" or "I agree" or just "more ores" (unless you're specifically naming ores you want to see). These posts aren't considered constructive suggestions or additions, and don't count - your vote counts a LOT more. and we really want to keep the discussion focused on those.

    If you want to see "more" of something, be specific! Upvote comments that have the ideas you agree with.

    Thank you!

  • 2276
    Registered User commented
    Comment actions Permalink

    I agree

     

    Maybe with more gems?

    They’d be similar to Emeralds (Building Block, rare to find the ore, etc.)

  • 2943
    Registered User commented
    Comment actions Permalink

    It Also needs: a better cave generating system, new gems to trade, unique mobs for caves, more minerals and craftings.

     

  • 1690
    Registered User commented
    Comment actions Permalink

    Maybe are good an idea for add a unique mob, then will appear on caves.. There is the "Ghost Miner". I dont know, its a simple Idea :D

  • 1979
    Registered User commented
    Comment actions Permalink

    Hello !

    I had the same idea but something that could be interesting is to add or to modify the mineshaft so that we can find there miner who will sell stuff, ores or enchantment. It could be interesting to add new ores ( copper, titanium, ruby... ) and the most important is to add new mobs ( bears, corrupted miners, golems...)

    I hope that mines will be upgrade after the biomes :D

    ( Sorry for my bad english but I'm french )

  • 1188
    Registered User commented
    Comment actions Permalink

    If copper were added, would it be better than stone but not as good as iron?

    Because that would make sense.

  • 803
    Registered User commented
    Comment actions Permalink

    I like ghost miner idea

  • 569
    Registered User commented
    Comment actions Permalink

    I think its a great idea and also add crystals gems and nether caves new mobs
    Also add new ores for weapons and armor

  • 690
    Registered User commented
    Comment actions Permalink

    - underground & caves overhaul (ruins, traps, dungeons, hundreds of new cave architecture and maybe some sort of biome system, unique locations, unique monsters, & hopefully unique loot that doesnt just make mining meaningless ie. add diamonds to chest)

  • 291
    Registered User commented
    Comment actions Permalink

    This would work great with the new slabs and stairs in 1.14

  • 337
    Registered User commented
    Comment actions Permalink

    I agree that there should be special mobs in caves

    Maybe new ores or building block?

  • 335
    Registered User commented
    Comment actions Permalink

    They should make caves more bigger and the tunnels too

  • 847
    Registered User commented
    Comment actions Permalink

    I really like the idea of a caves update. Caves can have their own new biomes such as the following:

    Underground ocean: As the name implies this would be a single but truly vast cavern with gravel and so on going up to y15, water going up to y30 and the ceilings of these vast caverns going up to y55. Just like any other large biomes these vast singular caverns would span many hundreds, sometimes over 1000 blocks in each direction. In these underground oceans you will find new mobs such as electric eels (hostile) and white dolphin (passive), lots of luminescent creatures and perhaps most importantly a new item, cave slime that coats the walls and ceiling (like vines, but slimey and without any thickness so it can be placed between two touching blocks). One cave slime once harvested will drop one cave slime. This can then be placed on the face of any block which makes that face of that block act the same way as a regular slime block, however unlike a slime block you can select which face of the block has that behaviour by placing, or not placing cave slimes onto each individual face. Like vines, caves slimes will grow naturally and so can be harvested, but this will only happen when placed on a vertical face within this new underground ocean biome.

    Other commentors have mentioned many other ideas for different caves, such as ice caves with ice creepers and caves with stalagmites and stalactites and so on.  

  • 343
    Registered User commented
    Comment actions Permalink

    and add more dungeons and super rare loot!!!

  • 171
    Registered User commented
    Comment actions Permalink

    i admit with Allan poter`s idea

  • 458
    Registered User commented
    Comment actions Permalink

    What about cave villagers and cave villages

  • 318
    Registered User commented
    Comment actions Permalink

    A definent necessity for an addition, mesa caves with color full clay, ice caves with crystals, and jungle caves with underground trees would be nice!

  • 141
    Registered User commented
    Comment actions Permalink

    I don't know about this idea. For me, caves are a place I don't frequent and when I do it's merely to collect ore, not to gaze at my surroundings. Also, I feel as if cave decorations will get in the way of what's most important: the ore. If I have to break stalagmites, for example, to reach iron ore, I do not want to have to take that extra step and have all of these new decorations invading my limited inventory. 

  • 256
    Registered User commented
    Comment actions Permalink

    I like this idea and the underground villages in that comment by FellowSphere2 could be like non abandoned mine shafts.

  • 257
    Registered User commented
    Comment actions Permalink

    An idea I had related to this was using the andesite diorite and granite  as different biomes. So instead of small pockets of andesite there could just be a whole cave systems made of andesite and the others. The cave systems could look different depending on what type of stone they are. You could also make new stone like limestone and basalt.

  • 282
    Registered User commented
    Comment actions Permalink

    Another good idea is Abandoned Cave Dweller homes. They could have various ores and pickaxes and maybe swords and bows it. It could make cave mining more of a priority and it'd  be easier to find stuff like diamonds and rarely maybe emeralds.

  • 289
    Registered User commented
    Comment actions Permalink

    Maybe if you go too far down, there could be new cave-only biomes, that are irrevilent to what biomes are on the surface.

    Also in ice caves there could be ice zombies, and there could be more molten biomes, where there could be more lava and magma blocks, and lava zombies.

  • 237
    Registered User commented
    Comment actions Permalink

    I agree, maybe with new Ores, like Copper, Tin, Silver etc.

  • 147
    Registered User commented
    Comment actions Permalink

    The nether and caves need a lot more content

  • 260
    Registered User commented
    Comment actions Permalink

    I would really like to see new blocks added to the caves such as new ores (something like copper, aluminum, titanium, ruby, sapphire, etc.), stalagmites and stalactites, and more abandoned structures (similar to the mine shaft and stronghold)

  • 206
    Registered User commented
    Comment actions Permalink

    I think a lot of new oress should be included like,amethyst,ruby,sapphire,and radio active ores, and new metal ores like copper silver aluminum lead and dirt should contain goldnuggets 

     

  • 179
    Registered User commented
    Comment actions Permalink

    #Make1.15TheCaveUpdate.

    Caves get boring and repetitive, I think cave biomes would be great.

  • 225
    Registered User commented
    Comment actions Permalink

    a load of new mobs and intense danger would be great! (more complex underground structures would be nice too)

  • 126
    Registered User commented
    Comment actions Permalink

    more minerals  more to explore , new cave generating system, new underground biomes

  • 112
    Registered User commented
    Comment actions Permalink

    Seria genial agregar mas minerales y aldeas subterráneas igual que un nuevo mob en las minas (sugiero el minero fantasma) espero que le sea útil mi idea :D