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2344

Sandstorms

under review

91 Comments

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  • 43
    Registered User commented
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    Having lived a significnt part of my life in deserts, this would be an excellent addition.

  • 40
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    @MacchuPicchu96

    I'm assuming it'd be sand layers, much like how snow layers appear in snowy biomes after snowfall.

  • 14
    Registered User commented
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    I like the visibility/atmosphere parts of your idea, but I dislike the sand accumulation. To clarify: are you proposing that sand blocks just appear out of thin air during sandstorms??

  • 13
    Registered User commented
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    I quite like the idea. Maybe, as others pointed out, this would requrie the creation of sand layer blocks, similarly to how snow piles up, but I think it'd be worthwhile, bringing another addition to the desert biome. Also, maybe husks would spawn more frequently during this event

  • 12
    Registered User commented
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    The idea sounds amazing, and it sounds easy to program. At some point in the next few years I'm positive that will happen. 

     

  • 12
    Registered User commented
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    It's a great idea to have desert sandstorms that darken the skies and reduces visibility. It would make the desert biome more unpredictable to have a sandstorm wall moving across it. It would also be pretty cool to hear the wind as the storm starts.

  • 8
    Registered User commented
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    There could be tornadoes in biomes as well, which would rip blocks and mobs out of the ground and fling them elsewhere.

  • 7
    Registered User commented
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    I think movement speed should be reduced in a sandstorm, like wind and sand is pushing against you.

  • 6
    Registered User commented
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    There could be different levels of sandstorms and the highest leveled sand storm can summon Husks!

  • 6
    Registered User commented
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    it could slightly damage you if outside

  • 5
    Registered User commented
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    I like the idea of sandstorms slowing the player's movement and reducing range of visibility, but I don't think it should do any damage. That seems like it would get annoying real quick, even if the damage was low.

    Husks should spawn more frequently in the storm and/or get some form of buff from it. Maybe instead of slowing down the player it gives the Husks a speed boost. Don't know which one I prefer.

    On a final note, sandstorms should leave a layer of sand on all solid blocks like snow. This sand layer can work just like snow and digging it up with a shovel will create an item (like a sand pile) that can be used to craft a sand block. This would make cleaning up after a sandstorm worth the effort.

    Or you could leave it to make your desert base look cool.

  • 4
    Registered User commented
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    Would nice to see some weather in the desert you got my vote

  • 4
    Registered User commented
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    I don't like the sand accumulation. While it does make sense, I think layers of sand like layers of snow would not really work so well. Maybe in a sandstorm crops won't grow and entities can't move as fast.

  • 4
    Registered User commented
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    Maybe husks could spawn in large numbers during Sandstorms, just to give these biomes a bit more danger.

  • 4
    Registered User commented
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    For the accumulation of sand, How about sand that acts like snow layers? It would solve the problem of sand blocks just appearing out of thin air.

  • 4
    Registered User commented
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    This would be very cool Deserts are super boring to look up and honestly need some huge update. Blizzards could be added too for the snow biomes

  • 3
    Registered User commented
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    And yes it should be quite hard to sea as well.

  • 3
    Registered User commented
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    it would also be cool if very extreme ones could blow entities around imagine living in the dessert biome getting caught in a sandstorm on the way home and having to slowly walk home in low visibility against the wind

  • 3
    Registered User commented
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    Just one thing to add- The sandstorm could maybe push the player around. Voted!

  • 3
    Registered User commented
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    It shouldn't occur in mesa, since there is no sand there, but there should be sandstorms in the badlands. Maybe sandstorms in the badlands could have a reddish hue instead of a brownish one, given the red sand.

  • 3
    Registered User commented
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    I suggest instead of the sand accumulating maybe there can be sand particles and while its happening make a new effect in the game where the players sight is hazed. The sand storm only occurs during a thunderstorm.

  • 3
    Registered User commented
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    We all know that in Minecraft there are natural climatic events that vary from per specific biome. In tropical biomes there are normal rains and even lightning storms, while in cold and icy biomes snow showers occur. My idea is that in desert biomes there was a sandstorm, on the one hand it would be a natural climatic event, and on the other, a challenge in the gameplay, when activated it could activate the effect of blindness in the character, and adding it to the husks zombies, would be perfect.

  • 3
    Registered User commented
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    I like this idea, sandstorms could also be used in order to "fill" sand into areas where players farmed it empty:

    https://feedback.minecraft.net/hc/en-us/community/posts/360043492492-Regenerating-and-changing-terrain-dirt-

  • 3
    Registered User commented
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    During a sandstorm, a lot of sand particles should swirl in the air.

  • 3
    Registered User commented
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    what a cool idea all it needs is that the sandstorm would blow you around and make it harder to walk in that direction

  • 3
    Registered User commented
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    you should move slow too!

     

  • 2
    Registered User commented
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    I think that when there is a thunderstorm in other biomes, there should be a severe sandstorm in deserts, and that when you walk outside you take damage when wearing no armour. You should be able to shield from the sand by going behind a wall, assuming that the sand would always come from the same direction (eg: north) 

  • 2
    Registered User commented
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    And in such events villagers would stay inside the houses, and maybe outside villagers put on like a rag of sorts over their face, and the iron golems get a scratched up type of skin on them after they go through one.

  • 2
    Registered User commented
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    so you're saying the sand will fly around? So what if the sand fell on you and suffocated you but it'd have the same rarity of getting struck by lightning? I think that it'd be cool, personally. also, if the sand falls like snow, it should have different layers, like snow.

  • 2
    Registered User commented
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    Evan Bookout My desert consists mostly of hard dirt, rock & limestone. Windstorms are a thing & they kick up a lot of dust. There are a lot of great ideas in here, taking from reading, here's a perspective:
    - Affect movement speed & visibility
    - Spawn Sand Golems
    - Lightning
    - A dust devil where if you get too close it picks you up and throws you based off its rotation
    - Rolling sagebrush
     
    The biggest thing to keep in mind here though are wind mechanics.
     
     This is adding a whole new layer to the environment. The deserts are a good 'initiator' because of the lack of stuff to get in the way, but how do they operate on a norm? No wind? Layer 190 never stops being windy? How do these pressures generate, dissipate & spawn a sandstorm?