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Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

860

Recycling table | Uncrafting

under review

48 Comments

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  • 18
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    So, would it be like, an UNcrafting table?

  • 15
    Pansychic commented
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    This would also be useful because it helps players gain resources more easily, which is something I personally struggle with. For example, when I find a mineshaft, I grab every fence-post and piece of wood I can. It would awesome to recycle all those fence-posts into more wood instead of trying to find a way to incorporate them into my build. It also makes sense because if someone actually needed a resource and they found something made of it, they would actually be able to pull it apart and take what they need.

  • 11
    Partycat100 commented
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    I hate burning items, this would be amazing.

     

  • 10
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    I love this idea; other games have adopted crafting functions, but have an option to “break down” or unmake items into base items. An Uncrafting Table would be a great addition.

  • 8
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    Okay, but seriously I love this idea!

  • 7
    Mc Rat commented
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    I would love this in the game. Also teaches kids about the importance of recycling

  • 6
    KingDersk commented
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    We can melt gold and iron items to obtain iron or gold nuggets, which can be used to create iron and gold ingots. Although it takes A LOT of nuggets to actually create something, we can already recycle in some sort of way! 

    But extanding this idea to more items would be amazing!!

  • 6
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    I've seen mods that let you uncraft for xp, if balancing is a concern.

    I would also like to see a block that lets you melt down things like armor back into ingots, just at the cost of whatever you use to power it.

    Also, if a function of this uncrafting table was to remove enchantments and put them onto books at the cost of lapis and or xp, I think that would be great too. Sometimes I find great enchantments on leather armor, and it winds up being worthless to me. Maybe cursed items have a higher cost of removal, or can't be removed at all

  • 5
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    Yea, and it might promote people to recycle ♻️ more often Irl

  • 3
    Blast Burner commented
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    I'm down.

  • 3
    cheesy catman commented
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    maybe an enchanted item will have a percentage of giving you the enchanted book back?!?

  • 3
    Unknown Dobo commented
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    Maybe some of the new workstations could do this.
    -Fletchers table for breaking down bows, arrows, crossbows and poisoned arrows.
    -stone cutter for breaking quartz blocks into quartz, smooth stone into cobble etc.
    -toolmiths table for axes, shovels, fishing rods, swords, shears etcetc

    I'd mostly like to see leather armour and saddles be broken down. My fishing turns up so many of each that I have no use for.
    It'd be nice to be able to smelt metal items like trapdoors and doors back into nuggets or Ingots too.

  • 3
    Laura Brookes commented
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    Yes! I had the same idea. I considered the following: 

    • Avoid OP by building in a factor of diminishing returns: It only ever returns 60-80% of the original quantity of items that would have been used to create the item(s) being recycled. E.g. 100 slabs but you only get 40 planks, instead of 50.
    • It cannot always recycle every item back into all of its original components (each has a 'recycling yield' just as they have a 'crafting recipe')
      • Stairs can’t go back to full blocks of planks (based on shape); instead it will give slabs and/or sticks. Yes, slabs can then be made into planks, but this further reduces yield since items have now been recycled twice to make the planks
      • Stained glass can’t be made back into unstained glass. Perhaps sand? Cobble instead of stone, glass panes have a chance of returning sand
      • Have to disenchant items first
      • Leather armour yields leather or 'leather scraps'
      • Jack-O-Lantern, maybe the pumpkin is destroyed but the torch can be saved

    Examples where it would be a fantastic addition:

    • Have so much leather armour from mob kills, but never wear it, only value is disenchant.
    • Early game, accidentally shift-click and use ALL wood! Now wood is trapped permanently and irreversibly as extra I dont' need, and I have to start over to make anything else.
    • New game style/strategy for any stage gamer
    • being resourceful and recycling things is quintessentially ‘minecrafty’.
  • 3
    Dragon21LAT commented
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    Yes an Uncrafting/Breakdown table would be nice to breakdown tools, weapons & armour that u get off mobs.

    It would have to be balanced but it could work and return 1 common part for used items, and return 1/2 of common/uncommon of unused items.

    It could cost 3 workbenches 3 iron, 2 gold, and 1 diamond to craft. So not super easy, but not difficult, it'll just take time. It could also have durability on it like Anvil and break eventually...

    Please Mojang ;) workbench needs some love... xox

  • 2
    Catcadev commented
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    Great idea! Only thing is it has to be expensive to create.

  • 2
    bob laocfds commented
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    how about you just put in the items and the stuff you need to make it comes out? this would be fairer if you accidentally crafted, say, a diamond hoe with those diamonds you were planning to make a sword with. 

  • 2
    michael nicol commented
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    this would be a great addition to the game! it would help alot of people but people could abuse it by taking ur things and recyling them.i.e griefers table 

    and not be be unfair the name is a bit wonky how about recycling bin or recycling box? 

  • 2
    dklebedev commented
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    Maybe add this functionality to the Grinder?

  • 2
    CCpotatoWJ commented
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    Yes this is good! So I can make my old wooden stuff to good use! It’s also good for mob loots or dungeons because I will get gold sword or something, but I already have diamond.

     

  • 2
    scubadog2000 commented
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    This would be great! I do my best to repair all the items I randomly acquire, use up the stone tools villagers give me and reuse any dirt I dig up, but I still end up with chests full of items no one on the realm uses. I'm not going to tame 37 horses, am I? I'm never going to need those 18 diamond hoes. Yet, there is no way to reuse them, aside from just throwing them into the incinerator.

     

    Yes, this would require some reconsideration for pricing in the villages, where you can sometimes buy the diamond tools for one or two emeralds a pop. Perhaps that's a good thing though, if you can sell a diamond for an emerald and buy a hoe on sale for the same money.

  • 2
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    I think that for example redstone and diamond have greater chance to be uncrafted

  • 2
    T0RN Hero commented
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    I feel like a balanced crafting recipe would be 6 iron blocks/ingots lining the sides, three on the left and three on the right. then going down a hopper, shears, and last a chest. I also feel like the UI should have 5 slots at the bottom for the items to recycle into so they do not fall right to the floor.  

  • 2
    TheYodaloop commented
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    I love this idea! Recycling saddles into a bit of leather would be really nice, since I'm really into fishing and have more saddles than I have animals to use them. Maybe a similar thing could happen with horse armor and their respective minerals?

  • 1
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    What if it gave some some xp?

  • 1
    RoyalRex2 commented
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    I've wanted to see the smithing table do something like this, in addition to making tools, weapons, armor, etc.

  • 1
    Willem H commented
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    Multiple recipes produce more than one item, such as the stair recipe; 4 stairs for 6 planks. Recipes like this may complicate use of this table. As well as this, how could a table like this realistically work? There is no one process that can "uncraft" any variety of item; the process used to uncraft a hopper into ingots would involve high temperatures, while the same process would burn a wooden item leaving no material except possibly charcoal, for example.

    Rather than a single table uncrafting everything, excess materials could be converted to more useful materials by unique means, as already exists for iron and golden tools/armor (smelting into nuggets) as well as excess seeds ("fertilizing" into bonemeal). An example from this idea's comments is the recycling of fences; could they be converted to sticks by a woodchipper object?

    This is not an attack at all on the idea put forward here, rather I'm pointing out the problem this idea was put forward to solve has more than one solution. More ideas relating to reusing excess items will be cool to see :).

  • 1
    OPxRTTV commented
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    Maybe it should cost experience and give you back all of the items required to make it

  • 1
    IgisTeddy commented
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    I think due to being able to buy diamond items from villagers for a very cheap price, especially from cured zombie villagers. This would make diamonds possible to farm since emeralds are possible to farm

  • 1
    MisterMiner14 commented
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    Maybe you would just put an item into the recycle table, hit the recycle button, and the recycle table would just spit out some of the items used to craft the item you put in it. Each item used to craft the item recycled would have a x% (I don’t know what % would be fair) chance of getting spit out, so you don’t know what exactly you’ll get back from recycling items.

  • 1
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    should be called the scraping table