It would work similar to the Java mods vein miner and ore excavator. Basically, applied to any tool, it would cause the tool to break multiple blocks of the same type every time it is used. Once the initial block is broken, there is a chain-reaction and the other blocks are instantly broken as well. No limit on what it can break, you just have to use the correct tool.
There would be no toggle, so the enchantment would need to be applied to a special tool reserved specifically for mass mining or chopping lots of wood.
It should be a treasure enchant like mending because it's so powerful. It cannot be combined with the Efficiency enchantment, so you are limited to the base mining speed of the tool. This is because they are both time-saving enchantments.
It would use tool durability and hunger as if you had mined each block individually, so the only thing it saves is time.
Ideally, there would be multiple levels of the enchant that would break different numbers of blocks. Eg. level I breaks up to 5 blocks, level II breaks up to 10, and level III breaks up to 20. ETA: The highest level enchant should probably be enough for an axe to take out an entire 2x2 large tree, such as a spruce or jungle tree. The programming might also be tweaked to allow for the complete mining of a tall oak tree, even with the slightly disconnected branches. Otherwise, it would take out the main trunk, but the player would still have to get up there and manually hunt and remove the disconnected branch pieces.
The enchant would be powerful, but it would also be dangerous. You can make a digging project a lot more efficient, but you also have to plan ahead to make sure it doesn’t break more than you want.
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