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Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

5884

Backpacks

under review

757 Comments

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  • 2
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    I do not think backpacks should be used for storage, but I do think they should be in the game.

    I think that the player should drop the backpack like some gravestone mods function. On death the backpack is placed in the world holding everything in the players inventory, and possibly everything in the hotbar / armor slots with enchantments. It need not have the same functionality as shulker boxes, but it should offer some new mechanics.

    Now for more of the mainstream thinking.
    I think ultimately, shulker boxes fit the bill relatively well. Having a slot where you can place a shulker in the inventory to open it without placing it, perhaps by equipping a backpack like frame, would be useful. 

    Minecraft does need alternative ways to store items, much like toolbelts. I think the best idea would be making beasts of burden be able to carry more, making them more accessible in early game, and having them be able to teleport like other pets, this is because during late game, shulker boxes are several magnitudes better than having an animal follow you.

    My suggestion if backpacks were implemented as people fear they would be, bar them from being able to hold shulker boxes, so as to not increase inventory space exponentially provided enough shulkers.

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    Dark Knight commented
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    By the time you go to the end, You are most probably done with hauling stuff, shifting the base n constructing beautiful home. Backpack would be of great help and boosts mining efficiency. As others suggested:
    1) like saddles, backpack must be non-craft-able, dungeon treasure
    2) must remove chest armor to wear it (like Elytra) and has very high durability (unlike Elytra)
    3) 9 to 12 slots
    4) ability to access items in backpack without placing it on the ground.
    5) and we can carry 1 peeky cat  or puppy to deter creepers/skeletons striking from behind (remember, no chest plate. So this would Add lot of fun)
    I just summed everyone’s ideas.

  • 2
    Luke Carlyle commented
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    If people want it to be an easy accessible item (tool because it would go in chestplate slot) than it could be crafted with a chest and 8 leather, or if not than it could be crafted with a chest, 6 leather and a lead (as shoulder straps).

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    Backpacks should be like elytras taking up the chestplate armour slot. They would add extra slots in your inventory and it should only be able to store non blocks (items that cannot be placed). You would be able to search a backpack by holding it in your offhand and left clicking. It should be able to be placed in a 3d form. Backpacks should be founded in caves, temples, sands or on ships; or you could craft it.

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    I feel like we need backpacks for the following reasons:

     

    • They would be great for early-game extra inventory space
    • Donkeys are impractical and not always accessible
    • Shulker boxes are somewhat end-game items
    • It could be a way of accessing that extra storage (like items you'd carry in a shulker box) without having to change from your inventory to another block's inventory
    • It would give leather another use beyond books, item frames, and terrible armor
  • 2
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    People seem to think that shulker boxes are backpacks. No they are not. They are glorified chests that can be broken with a piston and keep all their items inside. What we really want is an item that does not need to be placed down or removed from the inventory in order to access and manipulate the items stored inside. One other thing to note is that a backpack item would probably only be able to stow 9 slots worth of items. In addition to that, a backpack is a worn item. Can you wear a shulker box? No!

  • 2
    VentureDev commented
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    The issue with shulker boxes is that you have to be at the end, equipped with all the best items in the game. Backpacks would be a nice addition for players that aren't at the stage of fighting the ender dragon.

  • 2
    edwardsjs commented
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    Any sort of backpack would be great. We already have shulker boxes, but by the time you get them, you''ve probably almost done everything. Perhaps if it were a smaller inventory space than a chest and if it couldn't be put into chests or ender chests

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    Spiderwebgirl commented
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    Like skulker boxes that can go in the chest plate spot, cool

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    I agree with what he proposes and those who will put to replace the shulker box do not see it as a replacement if not as a form of early space or when you go to mine you can fill the inventory of stone, granite, gravel and backpack It would be very useful for those types of cases

  • 2
    conmandouglas commented
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    I am crossing my fingers that Backpacks are going to be added! More storage!

  • 2
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    Instead of being smilier to shulkerbox, maybe the backpack would be an item that takes the chestplate slot, and gives you 9 more inventory slots?
    That way, you have to sacrifice armor/elytra - what makes shulkerboxes still useful and make the backpack look more adventure style (and it's a BACKpack)

  • 2
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    I think backpacks would be a great addition to minecraft java and bedrock. It could allow early game additional space, it could maybe add just 9-18 additional storage space. It could also be crafted from 6 wool (top row and bottom row) a chest (centre) and two leather (one to the left and right of the centre). This would be a great way to transport extra blocks and tools around and would also help transporting building materials for big builds that require lots of different blocks. It would be really helpful for those in early game situations when they're not prepared for the end side of the game.So overall i will really strongly support this idea and hope the developers notice this and add this item to the game in a later update.

  • 2
    WolFrost07 commented
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    LISTEN. Shulker boxes will still have a use. they are portable storage, yes? and they are late game, yes? we need a easier way to transport things, while not being uncreative or rendering something also useless. So, they would offer 9-18 slots of storage, so a smaller amount of storage, AND are early game! they could be worn as a chestplate. you could have several, but can only use one since you have to wear it to have access to it. its not OP. its not difficult to get. its simply a early game portable storage. so, stop saying it replaces or renders shulker boxes useless. it is a simpler, more affordable, BUT LIMITED, portable storage.

  • 2
    Marky Mark commented
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    One of the main issues of Minecraft at the moment is that so many new items are constantly being added, but inventory space isn't compensating that influx. It's actually changed the flow of the game to where inventory management has become a much bigger part of the game than it used to, which is frustrating because it interrupts exploration, building, combat, and all other parts of Minecraft to open up a menu and sort items. Shulker boxes, as many have pointed out, are a solution, but it's too late game for something that affects gameplay very early on. Backpacks would be a great idea if they add a boost to one's inventory size, but can't be placed down and have less inventory space than shulker boxes. I also feel that they would need to be placed in the off-hand to work, so you would only be able to use one at a time, and it would be a trade-off of whether you want extra inventory space, defense (shield), or torches.

  • 2
    Helloziu commented
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    I think backpack, if added, should:

    -only give few slots (like 9),and not 27

    -be only accesible when worn on chestplate/elytra slot

    This would make them

    -useful, because they wouldn't require the player to stop

    -early-game, because late game players with shulker boxes would choose elytra instead

    -not too overpowered, because wearing them would sacrifice some armor and they would only allow for slightly higher number of items carried 

  • 2
    TioPhil5562 commented
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    Also pouches, sword sheaths and quivers,like to carry the sword you need a sheath, you could make the game harder this way.

  • 2
    CycloneDusk commented
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    I for one wanted "Backpack" and "pockets" to be ENCHANTMENTS for Chestplate and Leggings respectively.

    • Backpack
      Possible Levels: I, II, III
      Level I: 3 extra inventory spaces in a separate grid to the right of the main inventory.
      Level II: 6 extra inventory spaces in a separate grid to the right of the main inventory.
      Level III: 9 extra inventory spaces in a separate grid to the right of the main inventory.
      The completed grid would be a 3x3 square, each level adding 1 column.
    • Pockets:
      Possible Levels: I, II
      Level I: 2 extra inventory spaces in a separate grid to the right of the hotbar
      Level II: 4 extra inventory spaces in a separate grid to the right of the hotbar
      The completed grid would be 2x2 square, each level adding 1 column

    If you had items in your backpack/pockets storage spaces and you take the armor off/the armor breaks, I would presume that the items drop. 

  • 2
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    This addition would be great since new updates are bringing us more items and we need a new way to organize or inventory. Also a cool addition to add a purpose to all the items we carry and a new stylish look at our skins! Amazing suggestion and it's about time. :)

  • 2
    BenGamin98 commented
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    My ideas on how backpacks could be implemented:

    1. Could be crafted with Ravager Hides. This would give the ravagers a desirable loot as well as making the backpack more of a rarity, due to the spawn rate of Pillager patrols and the high level of Ravager combat difficulty
    2. Would occupy the Chestplate slot. 
    3. Could have an upgrade system similar to that of maps (i.e. Level 0/4) in place of paper, you would use Ravager Hides. 
    4. Dyable
    5. Can hold shulker boxes

    Here's how I think it could be crafted: (black ink in place of Ravager Hides)

    While this recipe would allow players to craft multiple backpacks using fewer Ravager Hides than would be necessary for upgrading the backpack to higher levels, I feel this system is still balanced. If players want to wear multiple backpack inventories at one time, then they can spend the extra 3 Ravager hides to do so. Giving the player the option of multiple low-level backpacks or fewer higher level backpacks.

    I've made a mockup of what I think the gui could be below.

    Here, the backpack is depicted at Level 3/4, having 4 tabs and 84 extra slots (The maxed backpack would have 5 tabs and 105 slots)

    Players could also give each tab an item to label each section of the backpack (potentially at the bottom of the gui)

    This mockup was the first step towards making a mod, but I would rather have the MOJANG team make it. I did my best to keep the design balanced as well as keeping in mind how it would fit Minecraft's gameplay.

     - Sincerely, BenGamin98

  • 2
    JScrafter12 commented
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    Shulker boxes already serve this purpose, and are late game for a reason. Inventory management is part of the challenge of the game.

  • 2
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    This is a good idea and the existance of shulker boxes doesn't make up for this.they are end game items and are really hard to obtain. So for backpacks to work.
    They work as a expansion to your inventory.
    They take up an armour slot or maybe a new slot only for backpacks?
    They can't be crafted and are found in dungeon chests, so you have to explore.
    You can't put them on ground and store items.you have to have it in your inventory.
    As soon as you take them off, all items drop.
    They have a limit of 18 slots
    This would be a really great addition to the early game as we all know, picking up all your items from first days is the worst experience ever. And to most people in this thread, no they won't replace shulker boxes and won't feel like modded Minecraft, they will simply work as an expansion to your inventory that can't store item while being placed on the ground. The concept of an ore more powerful than diamond was deemed pretty modded but here we are, we have to at least give this idea a chance. How do we know it feels like modded when we know that many modded features(or modded resembling features) that made into Minecraft were a great addition.

  • 2
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    Shulker Chests already have a functionality similar to a backpack, except you have to place it to access its inventory.

    If Minecraft were to add backpacks, they could be accessed by right clicking while holding it, but only limited at nine slots of storage. It would be a good early game solution for expanding inventory but shulker chests may still be a better investment in the endgame.

  • 2
    LaThiagoplay1 commented
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    In addition to backpacks, a type of cargo cart to carry chests would be VERY useful !!

  • 2
    rgt1311 commented
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    We have shulker boxes. An easier way to implement it would be letting you put it in your chestplate slot.

  • 2
    TianMCGuru commented
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    I don't know... Why? But I think it would be pretty cool if your inventory is full and you can take a backpack. Idk but I think it would be ok

  • 2
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    You could make it with a shulker box and maybe some string and leather

  • 2
    Ivon365 commented
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    I love the idea of having a portable expandable inventory you can carry with you without having to place it down before getting the stuff you need out.

  • 2
    OakLucrecio16 commented
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    I'd like backpacks, made of shulkers boxes and other things, the difference is that u could use them in your inventory, without placing them in the floor, but u couldn't placing them on the floor and dispensers can't place them.

  • 2
    Oliver St Cyr commented
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    Ok, everybody who is saying that shulker boxes are already backpacks, that obviously would not be true. We are not simply looking for more inventory space, we are looking for more quick access inventory. Shulker boxes are only found in the end and you have to place them in order to get the stuff out of them, this is not quick access inventory. Also for all of those who think that shulker boxes are backpacks, therefore we dont need backpacks, do you also think that we dont need trapped chests, ender chest, and shulker boxes? Because, they are only variants of the original chest. You may say that those are all different with different purposes, as would the backpack have a different purpose than a shulker box. The backpacks could also have a liquid storage spot where you can dump up to, maybe, three buckets of liquid like waterl or lava so that you need only to carry one bucket. They could either be craftable or maybe only available through fishing leathersmith chest/trading or other loot chest like a saddle. All of those people who want only their precious shulker boxes, please dont ruin it for the rest of us who want to better the game. When backpacks are added you don't have to use them, but we would like the ability to have a larger inventory, and more possibilities to create.