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Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

5897

Backpacks

under review

762 Comments

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    CurvedCrib13 commented
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    I like the idea, but if your going to do this you got to have a side effect for it like the more you put in n it you walk a bit lower

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    Rafl el crak commented
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    En mi opinión las mochilas serían un buen agregado.

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    cupeidei commented
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    I 100% agree. However I think as we already have shulkers, the backpack should be somewhat limited in extra storage. Say 5 extra slots of storage. I see many people disagree due to the existence of shulkers, but I think the backpack would serve the same purpose as wooden tools do to diamond tools. Shulkers are the "diamond tools" of chests, and the backpack would be the "starter-chest" as wooden tools are, as well as I think the backpacks design should give the two somewhat different purposes. Shulkers need to be placed before they can be opened, I think the backpack should always be "open" and accessible using your inventory. I also think the extra storage slots supplied by the backpack should be added to you hotbar. Normally you have 9 slots, so say the backpack add 3-5 extra slots to your hotbar? 

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    SCRAPPER6340 commented
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    I was hoping that backpacks could be added and the way that it works would be that You can put it in the chest plate section

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    MacchuPicchu96 lAmNumbr7 a simple solution would be to Make the Shulker Boxes inventories Accesible without having to place them down it would be the best of both worlds and would be more convenient

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    Backpacks should only hold 9 items but it can hold shulkerboxes it can be pleased on your back and you can put it in your off hand. And your able to use the arrows from the backpack. Idk im just spit balling here it would be nice though.

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    Captain Kcaz commented
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    I think 5 item slots should suffice for backpacks and shulker boxes can not be put in them and vice versa.

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    Basically Shulker boxes in your offhand

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    I don't think backpacks are needed because your inventory is basically a backpack while your hotbar is your pockets

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    The main critisism here is that shulker boxes will become less prominent because I assume backpacks would be cheaper. Maybe instead of backpacks havung an interface, it could add some slots to your inventory when it's in your inventory or maybe even in place of your chestplate. And when you take it out of the inventory the slot are removed and items in those slots are thrown into the ground. That way its good early game and will not make shulker boxes useless

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    The reason I want to see backpacks added in Minecraft is simple. More storage. I absolutely love to go exploring around my Minecraft world very far away from my home, and I’ve noticed that my inventory fills up very quickly, so sometimes I have to give stuff up, to bring back other stuff, and I don’t like doing that, so I’m really hoping backpacks could be added so that we can carry more things. I was thinking of maybe leather surrounding a chest with an iron ingot on top for the latch, or maybe just leather surrounding an empty space with a gold or iron ingot for the latch. I’m sure lots of people have suggested this and I think it would be a really nice addition, it would definitely make exploring and gathering materials or stuff a little easier, but overall this is just my opinion and I love to see anything added to Minecraft from a new mod or a whole game update, thank you for considering ☺️

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    We need backpacks like now please minecraft

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    WIZARDKING1C commented
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    Simply put: Minecraft needs an inventory update. Thier system needs some adding too. One of those things is a Back slot for things you wear on your back. This could be used for Elytra and the Backpacks. In an attempt not to make Shulker Boxes irrelevant, Backpacks should increase your inventory by 2 columns at the left. They should also have durability that suffers when you take damage. This opens the opportunity for unqiue Backpack enchants like increasing storage size and functioning like Shulker Boxes. The two enchantments will not be compatible.

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    This is good in modpacks due to the sheer amount of items people must carry. However this should stay as a mod feature for the following reasons:

    1. Vanilla does not require the same amount of items (especially non-stackable) as some mods require.
    2. This will make shulker boxes redundant, which is a great feature of the game and makes it so you have to work for more inventory.

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    HKfortysevn commented
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    SlimeTime ledge25

    You make a good point, however I counter:

     

    Vanilla does not have as much items as mods, but still a ton of items; especially as they continually update the game. Rice will not come into the game alone.

     

    You can still balance Elytra with a Backpack WITH S. Boxes. Not everyone makes it to the end game, but a small progression (that can be spoiled with consequence in Minecraft vs. Animal Crossing) of inventory expansion earlier is something that has been vocalized by fans for a while now; which is why the backpack is under review.

     

    I still do not think the backpack should go on the chest. I came up with an Expansion pitch (Munchies & Mobilities) to setup an accessory system, revamp food entirely with a makeover & rational application of desired options, as well as combat; timed hits, blocks & Hooks (with the grapple.) Leap of Faith they go for it. Been working myself into madness & misery to sell the idea of Minecraft doing an expansion to people (mainly through Rick and Morty's fanbase & news sites.)

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    Lauren Welty commented
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    I THINK BACKPACK WOULD BE EASYER AND NOT HARD TO DO 

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    Your Inventory is basically your backpack

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    Forza Fan4339 commented
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    Shulker boxes are basically backpacks.. sorry. good idea though.

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    In perspective to shulker boxes, Backpacks could provide extra hotbars (maybe on the sides of the screen), like a dedicated food slot, water bucket slot, rocket slot, providing direct access to the enderchest (potentially a variant of the backpack like an ender-backpack that you can craft with backpacks surrounded by obsidian), and an overall sidebar that gives direct access to daily essentials irrespective of where the items are in the inventory. This sub-idea is because hotbars have become limiting and difficult to manage in light of the massive recent additions to Minecraft, and I think it's time the hotbar system catches up. Using backpacks to make the hotbars more convenient can be a way to go.

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    ejtea98 commented
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    A backpack could be something the player must remove first in order to access its inventory, making it a bit more balanced.

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    HKfortysevn commented
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    Still leaning towards Munchies & Mobilities. Even with the accessory slot for the backpack early game, late game with boxes you can have combat at all times. It also allows flying. You still have the tedious method of dropping and picking up boxes, but lose the new hotbar. This also keeps those mechanics separate from the offhand with a shield or grapple, allowing the preference, early or late, for combat or storage.

    The cape that comes late game is something you only get near the end. Sacrificing armor early for one utility solution is not an answer.

    Question: how does one contact Mojang or Microsoft on such context? I hold no proprietary stance, but am curious nonetheless.

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    Raymond Zhu commented
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    Maybe a Storage enchantment to the Chestplate and Shulker boxes.

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    I can imagine it working like this: Instead of it working like a shulker where you have to put it down to open it, all it would do is add like 5 more spaces to your inventory. Maybe they could be dungeon loot instead of craftable, and you can enchant them to add more space to the inventory.

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    This feels to much like a mod and doesnt fit minecraft's theme. If it were added I would prefer a just worse version of the shulker box thats easier to craft for earlier game. Maybe like a reinforced chest which is just a chest surrounded by iron and only gives three additional slots

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    DaMatt123 commented
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    A perfect way to balance this is to make it like elytra and you cant where a chest plate and back pack at the same time.

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    you could make it using a chest and 4 leather and it would increase your invortory 

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    OceanDragon47 commented
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    I think this a great idea for fairly early on the game and it won’t be over powered if:
    - you can only carry one
    - it takes up one inventory space or you have to wear it instead of a chest plate
    - it only has say 9 slots
    - drops like any other item when you die and burns in lava
    - takes damage with use in some way but can have the same enchantments as tools/armour

    I also think you should have to place it down to access it and you can put it inside a normal chest or Ender chest like a real life bag. But you can’t put it in a shulker else you could add more space to a shulker.

    I think 2 string, 1 chest and 6 leather would be a good recipe as you can make a bag shape with a chest in the middle. And I don’t think silk touch needs to be a thing to pick it back up you just pick it back up again.

    I’ve also seen other suggest ideas for upgrades with materials so maybe it starts of smaller but if it’s upgraded it can eventually reach the capacity of a single chest (idk about doubtless chest)

    I think I’ve covered all grounds

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    Sidefall7 commented
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    Shulker boxes are good we cannot deny, but they are difficult to obtain and backpacks would have a certain facility to create.

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    You can't just say backpacks... there is more to it that revolves around the implementation of backpacks, ie...

    In my mind - Trading currency (Emeralds) should be a totally separate counter balance which is always attached to the player. - The number of times I have went off on an adventure and forgotten emeralds, came across a wandering trader and wanted something is unreal. Plus having to trade with new village and travelling back and forth for emeralds acquired somewhere else, its annoying, it just wouldn't happen IRL - someone would carry their money in a purse, they wouldn't leave it in a chest in the village where they acquired it... Diamonds could also benefit from being in their own counter attached the the player.

    The Wandering trader could benefit from better trades as well, they are a bit uninteresting.

    Expanding on this, a survival mode, that doesn't get rid of inventory when you die and instead deducts your trading currency. (or a diamond) (rather than having to play that way with cheats and no achievements). The number of tears my 10 year old has cried because they have lost the most enchanted thing.

    Tools and weapons should be a separate section on the hotbar, sword/bow, pickaxe, shovel, axe, hoe, shears, flint n steel, then another 4 spaces for user set items - then the main inventory space should be a backpack.

    An inbuilt bed into a backpack would make sense, anyone camping has rollup and sleeping back in a backpack. Would mean not forgetting a bloomin bed.

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    I think that this is a AMAZING idea!😁 There should be per say, 10-15 spaces in it, and I think you should put it in your offhand to hold it! That would be a really cool feature!😁