Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

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Backpacks

under review

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    This is a great idea! I was thinking about asking for them also! I’m always going on trips and never having enough space to continue my trip so I have to go back home! Backpacks would be life savers!!!!

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    I think a backpack is a great idea for early game when you are still looking for horses or donkeys.  It should not replace shulker boxes for late game.  My recommendation is 9 leather to craft, and you have to equip it in your offhand to carry it,  it can’t be placed in the other inventory slots for example. it would only give 9 extra inventory slots (an extra row) when equipped and you can’t carry more than one at a time.  The items in it stay in it, when it is placed in a chest or dropped.  So you can use it like a small shulker for early game when portable organization is needed for adventuring but it doesn’t interfere with already existing game mechanics in later game and it doesn’t become OP.

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    Registered User commented
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    We already have backpacks in the form of shulker boxes. I really don't think we need another thing which does the same thing but worse. No vote from me, sorry.

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    we already have Shulker boxes. kinda already do this.

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    It might be useful to have a Tool Belt instead of a backpack. This way you can store 3 or 4 (non stackable items) like weapons and tools, e.g. your pickaxe, sword, bow and shovel and have more slots available for building blocks without defeating the purpose of the mass-storage of shulker-boxes. Might also look very nice!

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    We all know that the Schuller boxes give you more space, but the backpack could be equipped replacing the chestplate and could have like 9 extra spaces (enough for tolls etc) and could slow you a little bit the full like 1,2 times slower

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    What if you equip it in the chest armour slot and it adds an extra row of space to your inventory or something.

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    SHULKER BOXES

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    I think this is a great idea! Maybe have different tiers of backpack that hold more or less items. Also, backpacks should probably be able to be accessed from your inventory or maybe even add a few slots onto your hot bar. You’ve got my support! Maybe, you could sorround the backpack in string and make a quiver out of it, however, when doing so it only holds arrows and nothing more.

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    Registered User commented
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    Shulker boxes are really hard to make back packs would be a cool idea to add to the game

     

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    Could be good. Could be made from leather/wool, more beginner friendly than shulkers and could be unable to wear a chest plate (and probably elytra) for balance and already existing logic

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    I actually support this. There are many people claiming the shulker box already has this purpose, which is true, but shulker boxes are FAR too expensive and hard to obtain, only obtainable AFTER killing the ender dragon...go figure. I would think it would be nice to craft a backpack similar to crafting leather pants, but upside down, and they could be used by placing on the ground and would be broken by hand quickly. They could have a single chest's inventory.

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    You could be  able to place them inside shocker boxes!

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    Nice

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    Maybe an item which replaces chest plates.

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    A backpack could be sort of like putting a chest on a donkey or a llama. Limited storage, and you need to sacrifice some armor in order to carry it around on your back. While equipped, it could add a separate window to your inventory for "backpack storage," sort of like, well, on a llama or donkey. You could carry it in your inventory, but that would sacrifice easy access to items on the go. Backpacks would be leather brown originally but could be dyed like armor. You could also place a backpack down on the ground or on an armor stand. Plus, they would look really cool! Also, no backpacks in backpacks.

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    Jove Rogers that is a great idea!

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    I feel like we could come up with a better implementation than just adding a whole new item and item slot for backpacks. Shulker boxes provide great new ways to store items, so maybe we could link a shulker box to your inventory so that you could access it without having to place a box, use it, then break it.

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    I think that 'backpack style' items should be early game but worse versions of shulker boxes. These types of item would have less slots than the shulker box, and would only be able to store one type of items. For example; a quiver can store 8 stacks of arrows max. A 'sturdy barrel' (a barrel in centre with iron in all corners) would only store fish (cod/salmon), with max 8 slots. 

    Another Idea is a 'tool belt'. this could be crafted using 8 leather and one gold block, and could be combined with any chest plate/leggings using an anvil. then, a player can left-click on any tool to put it on their toolbelt (the tools would then show attached to the player' armour). The tool in your hot bar would then go a faded colour and appear above the inventory slot it was in. this can be done for a max of 9 items. left clicking on an inventory slot with a tool above it (in the toolbelt) will put the item into the player's hand. while tools are in the toolbelt, other items can be held in your hand. taking off the armour with the belt on takes the toolbelt and it's items off with it. a toolbelt can be equipped and used without being on armour.

    maybe I went O.T.T with the toolbelt but the 'backpack style' items is something that can be added in different ways, so can be anything.

    I hope you add this, it would make early game more fun (and gold more useful)

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    Registered User commented
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    this would be very helful

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    Registered User commented
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    Well let's see if we got backpacks in the game then what is the use of shulker boxes? It's a No from me sorry.

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    I agree that as more block variations are being added, inventory spaces are sometimes getting more and more clogged, but usually this is a problem later in the game and i have lots of chests by then. I never really feel like i need more blocks in my inventory. It would still be very convenient if backpacks that expand your inventory did exist, so im all for it, but i wouldn't say its a priority for me.

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    I think they should make it so you can open up skulker boxes without placing them down otherwise add no backpacks or anything

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    I think backpacks would actually be a great idea to add into the game. Many will argue that shulker boxes defeat the purpose of the backpack entirely, but that’s simply not the case.

    Backpacks would be an early game item, therefore needing to be very limited. This could be done 2 ways.

    The first way is by making backpacks only having 9 (more or less if necessary) inventory slots, like a hot bar. This would make them useful for only carrying around a few extra things, not a whole chest worth.

    The second way is by making backpacks only usable when equipped in the chest plate armor slot, like the elytra. This would create what is, in my opinion, a fair trade off between extra inventory space, and armor.

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    Instead of an Item, we should have a more limited starting inventory, like, 18 slots when you spawn, and you can upgrade you inventory with leather, iron, gold, diamond, and then nether star, to add 9 slots each time.

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    Registered User commented
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    Back pack is good idea for minecraft... it will be easy to make and it will be useful

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    Backpacks should be an item you place in your chest slot.  They replace any chest armor you have but give you 9 additional inventory slots to use (displayed off to the right in the inventory screen) You can't place backpacks inside other backpacks.  What I can see is a few different crafting recipes to make stronger backpacks, for example:

    From left to right, top to bottom - string, blank, string, leather, blank, leather, leather, wood, leather

    Above would be the crafting recipe for a weak bag.  This would give you say, 3 extra slots.  Then, you can craft a backpack with a cobblestone base.  This bag would allow for 6 slots.  And so on, amounting to:

    Wood: Weak backpack, 3 slots.

    Stone: Modest backpack, 6 slots.

    Iron: Strong backpack, 9 slots.  (most common.)

    Gold: Golden backpack, 15 slots (half a chest) but low durability, see below.

    Diamond: Very Strong backpack, full chest of slots.

    Durability: So to help balance the use of backpacks, each time you add items to a backpack, its durability goes down.  Perhaps 1 durability level per stack (that is, 100% of items in a slot, so a minecart or other single-slot item counts as 1 stack).  Then, the durabilities can be tiered similar to picks, swords, etc, so wood is the lowest, stone is higher, iron is higher, diamond is highest, and gold is very low (like wood) but also very strong.  

    Another solution would be to choose one of these, so either have backpacks that last forever with different sizes, or backpacks that all have the same size (perhaps 12 slots or so) but last different amounts of time based on their strength.

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    Registered User commented
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    Backpacks could hold a certain amount of items instead of a certain amount of stacks. That would make it a functionally different type of inventory. Allowing for a bunch of different items to be placed inside, where the players inventory would mostly hold larger stacks of things. This sounds like it would most likely be used to hold tools and weapons, and could be visually represented on the player in this way.

    Had a bit of a brainwave, you could also add a tool belt that cycles tools through the offhand. Not a terribly fleshed out idea, but its out there now.

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    Registered User commented
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    This is how backpacks should work, you craft them with a chest in the center slot and leather surrounding it. The backpack is dyeable of course. Then you put the backpack in a slot like the armor slots (but not like the elytras) then when you put it in the new backpack slot, your inventory doubles like a double chest. Then if you take backpack off before you remove items from the new inventory slots, they drop (like if you broke a chest)

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    Registered User commented
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    What if you need shulker boxes and leather/iron/gold/… to craft backpacks?