X

NOTICE

Are you sure you want to report this?

What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Items in snapshots and betas are subject to change so please be sure to only post about things that are currently released in Minecraft. Please read the intro post before you post!

958

(Java Parity) Redstone parity: Solving quasi-connectivity by "redstone dust block"

27 Comments

Post a new comment:

Please sign in to leave a comment.

Sorted by oldest
  • 22
    Registered User commented
    Comment actions Permalink

    so like a deactivated version of the current redstone block? Correct me if I’m wrong.

  • 16
    Registered User commented
    Comment actions Permalink

    This would be awesome! Alternatively, similar to cubfan's suggestion to be able to imbue solid blocks with glowdust to make them give off light, solid blocks could be imbued with redstone to enable them to transfer redstone signals.

     

  • 3
    Registered User commented
    Comment actions Permalink

    and what if not rdustblock but putting slime ball on floor or wall and place there redstone... redstone cant be pushed by pistons even if its "slimed" but block on what redstone is can be pushed!

  • 2
    Registered User commented
    Comment actions Permalink

    Like the 6x6 seamless piston door in Java edition that the bottom needs dual edge monostable circuit and all of the sticky piston dropping off the block and the bottom opening use quasy connectivity to make it simpler than the additional circuit

  • 5
    Registered User commented
    Comment actions Permalink

    I think the idea of sticky redstone dust is even better. It uses a slimeball and a redstone dust to make it, which can be placed on the wall and transmit signals vertically.

  • 3
    Registered User commented
    Comment actions Permalink

    I say people speaking about sticky redstone. You guys don't realise that we need a block if we want to be able to build flying machines, and I guess other things

  • 6
    Registered User commented
    Comment actions Permalink

    All I want is quazzy connectivity thats it! I want my redstone contraptions to work

    edit: also fix the 0-tick pulse please

  • 2
    Registered User commented
    Comment actions Permalink

    1 tick pulses block grabs plz

  • 1
    Registered User commented
    Comment actions Permalink

    This is a really great idea, since it would add useful features without breaking previous bedrock redstone builds

  • 8
    Registered User commented
    Comment actions Permalink

    The bedrock version of Minecraft should make the redstone work even better than the java version, saving that the pistons connect directly to the redstone while adding the wonderful "quasi connectivity bug", making sticky pistons leave their blocks if they receive one tick pulses, and maintain that the dispensers and chests can be moved by pistons.

    timings should definitely get corrected I suppose

     

    it should be like math 2+2 will always be 4 am I right??? XD

     

    really hope these changes make it into the game soon 

  • 2
    Registered User commented
    Comment actions Permalink

    I think Bedrock redstone is fine the way it is, instead I like the idea of combining redstone with other blocks to make them conductive

  • 2
    Registered User commented
    Comment actions Permalink

    It could be like the ones seen in Minecraft Dungeons

  • 7
    Registered User commented
    Comment actions Permalink

    I'd rather just have redstone like Java for Bedrock than a new block.

  • 2
    Registered User commented
    Comment actions Permalink

    While I understand personally that a lot of stuff doesn't work in bedrock because of our inability to use BUDs or Quasi-connectivity, that doesn't mean that we should receive such things. Personally I think BUD switches and Quasi connectivity are the broken features that should be removed because realistically they don't make sense.

  • 4
    Registered User commented
    Comment actions Permalink

    why don't they just add QC to bedrock that's not too hard

     

  • 1
    Registered User commented
    Comment actions Permalink

    Why not just a direct port from java to bedrock?

  • 0
    Registered User commented
    Comment actions Permalink

    While this would make slimeblock flying machines capable of carrying redstone cicuits aboard, there are more ways to Quasi-power a piston than dust. This is a very clever idea, however, and deserves further attention.

  • 2
    Registered User commented
    Comment actions Permalink

    I really hope this seggustion gets added becuase it would help solve the parity issue that devides the redstone community and it would add so much more versatility to redstone creations.

  • 3
    Registered User commented
    Comment actions Permalink

    quasi-connectivity was once reported as an "intended feature"

  • 1
    Registered User commented
    Comment actions Permalink

    It would be great to have this in java to replace quasi-connectivity, since it can be quite annoying

  • 0
    Registered User commented
    Comment actions Permalink

    You don't understand quasi quasi means that a piston can be powered by a block no matter what it is that is activated above it and this doesn't fix quasi on flying machines. if it's not to solve quasi then I am fine with it.

  • 0
    Registered User commented
    Comment actions Permalink

    That would be so useful, except they shouldn't Change Redstone, I spent years understanding it, they cant chnage it

  • 1
    Registered User commented
    Comment actions Permalink

    This wouldn’t solve a jeb door though, they are super small, a 6x6x4 one is very easy to make if you tweak the layout, otherwise they are 8x6x4. On Java it’s 6x4x2. Redstone on bedrock is very good, and this block version of redstone dust would make some things too easy, I like the challenge of some things like 7x7+ vault doors (I am working on 7x7 vault)

  • 0
    Registered User commented
    Comment actions Permalink

    we need this feature to come to bedrock where redstone in bedrock uses java redstone

  • 0
    Registered User commented
    Comment actions Permalink

    I think the texture of it could be like redstone, but in a tube to prevent it from spilling

  • 0
    Registered User commented
    Comment actions Permalink

    How a how about it also behaves like sand(due to it being a pile of dust) so that it can be easily manipulated in red stone contraptions.

  • 1
    Registered User commented
    Comment actions Permalink

    Correct me if I'm wrong, but isn't this just the target block? The target block is a full block that conducts Redstone signal AND redirects Redstone dust on java edition(on bedrock edition it is still bugged and does not actually conduct signal). We don't need a new block for this, to send signal straight down we would just need a slight change to target blocks so they power the Redstone dust on top of the block below them(like a Redstone block powers the dust beneath it). Then we could alternate target blocks with Redstone dust on top to send signal straight down.