Your dedicated space for sending us feedback and suggestions for Update 1.21!

96

Let's talk about the new Copper and Tuff Blocks!

Pinned

135 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 117
    Registered User commented
    Comment actions Permalink

    I think Copper Doors should become locked when powered with redstone, but work like wooden doors when unpowered

  • 48
    Registered User commented
    Comment actions Permalink

    Ooh new blocks! A couple immediate thoughts:

    • I really like the design of the chiseled tuff and the chiseled tuff bricks! But I feel like it'd be nice if those blocks were directional, so we could use those unique designs in floors, ceilings, and walls, instead of being restricted to only some of them for each block.
    • The placement sounds for the new copper blocks are so crisp.
    • I do like the features of the copper grates, it gives them some nice utility, and they're a good block for decoration. I will say, I've really liked the idea that I've seen some members of the community suggest though, of having water and lava be able to flow through the copper grate as if it wasn't there. For the contraptional utility, sure, but I also think it'd be neat just for the sake of cool decorational elements.
    • The copper trapdoors and doors are cool textures, but the fact they're crafted with copper blocks makes them feel very expensive, and difficult to build with in survival. I feel as though it'd be better if they were crafted with ingots, like we have for iron doors and trapdoors, so that they feel worthwhile to use in a build.

    Anyway, very cool snapshot! Looking forward to getting these in 1.21 :D

  • 42
    Registered User commented
    Comment actions Permalink

    revert the change to the copper bulb tick delay please

  • 36
    Registered User commented
    Comment actions Permalink

    PLEASE revert the Copper Bulbs to use one tick instead of two ticks! It allowed for much more efficient and creative builds, and Minecraft is loaded with small inconsistencies that ENHANCE the gameplay! There are indeed inconsistencies that detract from it, but one tick Copper Bulbs were NOT one of them!

  • 36
    Registered User commented
    Comment actions Permalink

    Today's snapshot (23w46a) changed ticking behavior of the copper bulb to be slower for the sake of consistency. The Crafter block was affected as well. While the Crafter block change makes sense and is likely for the best, the Copper Bulb change should be reverted.

    The main benefits of the copper bulb working on a single tick include things as complicated as quicker redstone I/O storage for memory circuits; and things as simple as being able to play tighter music with noteblocks. The Copper Bulb is a very unique block and it should keep the qualities it has had upon release. Alternatively it would be interesting if each level of oxidation had a different redstone delay before turning on/off. Either way, please bring back the previous functionality of the copper bulb. Thank you for asking for feedback on this experimental feature.

  • 36
    Registered User commented
    Comment actions Permalink

    In the latest snapshot copper bulbs were changed to update on redstone ticks instead of game ticks. Having a delay of a game tick was very useful and made the copper bulb more unique. This should be reverted to a game tick delay to allow more possibilities with redstone. Alternatively a new block could be added to allow delays of 1 game tick.

  • 33
    Registered User commented
    Comment actions Permalink

    I think the copper grates should allow liquids to pass through. 

  • 32
    Registered User commented
    Comment actions Permalink

    The changes to copper bulb as of this snapshot takes away a lot of uses in redstone. The 1 game tick delay was really useful as most redstone components only operate on even multiples of game ticks.

  • 30
    Registered User commented
    Comment actions Permalink

    Why'd you remove the one tick copper bulb delay?!! It was an incredibly powerful tool for the Redstone community that was removed with no good reason!?

  • 26
    Registered User commented
    Comment actions Permalink

    Please consider making copper doors and trapdoors act like iron doors when powered by redstone!

    This change would make them functionally unique from the current 11 wood and fungi doors, apart from just un-/waxing which offer little to redstoners.

    Now you ask: "but how would I open them with redstone then?"

    My answer to that is that a short redstone pulse of would open the door like normal and a longer pulse would make them act like iron doors which a player cannot open. Ideally the door would stay closed when unpowered from the longer pulse and another redstone signal -- a short one -- could be sent to open the door.

  • 26
    Registered User commented
    Comment actions Permalink

    Please revert the copper bul changes from 23w46a to the previous state. The 1 tick delay was the perfect addition and it's removal is painful and uncalled for.

  • 22
    Registered User commented
    Comment actions Permalink

    I think the copper bulbs should not be crafted with blaze rods, since that excludes them from being used by peaceful players. The list of lighting blocks that peaceful players can not access or can not be crafted renewably (unless they find them in the world) includes endrods, sealanterns, frog lights, and beacons. It would be a shame to exclude peaceful players from using the new copper bulbs.

  • 18
    Registered User commented
    Comment actions Permalink

    The copper bulb changes are bad. The 1gt delay feature was the most useful thing it brought, even more useful than the toggle ability. It doesn't make sense to remove a feature that is UNIVERSALLY lauded. When you get it right first try and your entire community is telling you how good it is is, don't change it.

    The concerns about it being inconsistent with other blocks are nonsense. That was the whole point of it. It brought something new.
    The concerns about a block that causes light updates being used as a redstone logic component are invalid for several reasons:
    1) The lighting engine fixes in the last version makes it a non-issue.

    2) It's still a redstone logic component.
    3) The change makes it so you can clock it even faster, causing even more light updates. I don't see the logic in this argument.

    If you wanted to add this functionality to another block without light updates - why not just remove the light emission from the oxidized version of the block?

    Finally, any concerns about adding this block now precluding adding other 1gt delay blocks later are equally puzzling. We already have odd gametick delay blocks (pistons, leaves, scaffolding, sculk sensors). The copper bulb brought something new to this family of blocks. It can be pushed, for example, opening up new possibilities in slimestone tech. There's no reason to remove it now just so it can languish on the "idea pile" for who knows how many years. There can be several blocks with this functionality (there already are). 

  • 18
    Registered User commented
    Comment actions Permalink

    the copper bulb did not need to be changed please revert the tick delay changes.

  • 17
    Registered User commented
    Comment actions Permalink

    the copper trapdoors and doors are way too expensive imo. to craft only 2 trapdoors for 54 ingots (6 copper blocks) is insane compared to iron trapdoors only requiring 4 ingots. as someone else said, 6 ingots instead of full blocks would be a lot better.

    and i'm really sad by the fact that yet another pretty light source block is tedious and a faff to get the resources for (blazes...). it won't work for peaceful players or for players like me, who's terrified of the nether and get too much adrenaline from the mobs xD i'm already left out of literally all the pretty light source blocks except the glowstone which rly.. isn't pretty.

    in general, really excited for the new update, but yeah.. i was looking forward to the copper bulb so much but as it stands now, yet another light source block i will never be able to craft.. (rip frog lights for me as well..)

  • 17
    Registered User commented
    Comment actions Permalink

    Please revert the Copper Bulb change in last patch. I do not care much about the Crafter, but the Copper Bulb having exactly 1 tick delay was very nice to have.

    Also, if possible, in addition of "Waterlog" please make the Copper Grate blocks let the flowing water through. Would be very pleasant visually.

  • 17
    Registered User commented
    Comment actions Permalink

    Please revert the change to the Copper Bulb's tick delay. Opening up the capability for redstone circutry to operate on odd gameticks was the majority of what people liked about the Copper Bulb to begin with, and it stings that we have to revert to (infinitely less convenient) scaffolding or leaf tricks to achieve the same effects.

  • 16
    Registered User commented
    Comment actions Permalink

    Why'd you nerf the copper bulb?

  • 15
    Registered User commented
    Comment actions Permalink

    LOVE THE NEW BAT MODEL!!!

  • 15
    Registered User commented
    Comment actions Permalink

    The copper door should be made with copper ingots not copper blocks.

  • 14
    Registered User commented
    Comment actions Permalink

    I think copper bulbs should NOT be crafted with blaze rods but instead with a redstone lamp, since the breaking sound of copper bulbs sound very similar to glass being shattered. This way, peaceful players will be able to craft more copper bulbs, since to make a redstone lamp you need glowstone which can be traded from a wandering trader. Not only would a redstone lamp make more sense, but it just would be easier to make without having to constantly farm blazes for blaze rods. Also a redstone lamp is super similar to a copper bulb since both are essentially redstone lamps.

  • 14
    Registered User commented
    Comment actions Permalink

    Please revert the tick delay on the copper bulb from 2 ticks back to 1 game tick. You've just ruined a whole branch of redstone and you don't even know it.

  • 12
    Registered User commented
    Comment actions Permalink

    I love all the new copper textures and the fact that we have new variants for tuff. However I dislike a few things about the tuff bricks:

    - I personally think they look too cartoony especially since tuff is quite a natural looking block. Would love to see a texture that’s a bit more rough
    - The dividing lines between the individual bricks are too dark I feel. Also they could use a little texture
    - The texture doesn’t quite line up with stone bricks

  • 12
    Registered User commented
    Comment actions Permalink

    Copper bulb comparator output should have the same power level as the bulb's light level.

  • 11
    Registered User commented
    Comment actions Permalink

    All the new blocks and variations look and feel amazing in game with the with first exceptions being the copper doors and trap doors. My suggestion to this is change both to function like their iron counterparts where you can only open them with redstone however also take the properties of the copper bulb remaining on(or open in this example) when receiving a redstone pulse then turning off(or closing in this example) when receiving a second redstone pulse.

    My second suggestion is the make the tuff bricks consistent with that of all the other brick variants since they feel really out of place when viewed next to the other brick variants(stone_bricks, deepslate_bricks, polished_blackstone_bricks).

  • 11
    Registered User commented
    Comment actions Permalink

    A lot of people have mentioned water flowing through copper grates, but I think it would be very useful if bubble columns could flow through them too. This would stop people from having to take damage from the magma block in downwards elevators, and could make elevators with multiple floors easier to navigate.

  • 11
    Registered User commented
    Comment actions Permalink

    I want to voice my support for reverting the 'Parity' change of Copper Bulbs to match other Redstone components' tick rate.

    The Copper Bulb provided too much potential for shaping new Redstone innovations as well as being a unique change specific to said block. There have been many changes in the past like this where-in something unique was made mundane just to maintain a status-quo that feels (imo) lacking in creativity.
    Having new unique ways to manipulate our worlds is a core staple of Minecraft Updates, as a player who's been a part of the Minecraft world since around the end of Indev (RIP Rana <3), this change finally pained me enough to speak up in defense of it and all prior balance changes that I personally find over the line for what Minecraft is to me.

    While it's likely too late for my years of previous irks and ires to be reverted, Copper Bulbs have the chance to be a renaissance for Redstone systems everywhere, in a similar vein to Redstone itself when it was added.

    *Edit 1; Formatting.

  • 10
    Registered User commented
    Comment actions Permalink

    Hello! Loving the new blocks and retextures for the bat, if there was any feedback to give all i'd say would be 

    - A slight change to the bats sclera pixel so the bats only have the small black pixels for eyes would be a great improvement to the model

    - Copper grates having the ability to be waterlogged would be incredibly appreciated especially for builds like farms or paths over water!

    Again, looking forward to the upcoming snapshots and loving whats came out so far. i hope this feedback helps!

  • 9
    Registered User commented
    Comment actions Permalink

    I found the tuff bricks a little ugly if you can change

  • 9
    Registered User commented
    Comment actions Permalink

    I think copper should be a full wood type. For me, it does not make sense for there to be copper doors and trapdoors, but no fences, planks, etc.

     

    I can't wait to see the copper doors and trapdoors in 1.21 though! I am really glad Mojang is planning to add them!